OPENMON-IO / monster_capture_engine Star 0 Code Issues Pull requests Discussions OpenMon — the first production-grade Monster Capture Engine for Unity 6 and Unreal Engine 5. Build Pokemon-like RPGs with 90K+ lines of battle, world, and UI systems. 668 monsters, 652 moves, 229 abilities, MMORPG layer, visual scripting, and Pokemon Essentials importer. rpg pokemon csharp game-engine unity dotnet game-framework unreal-engine turn-based pokemon-api pokemon-game pokemon-essentials pokemmo pokemon-games-online fakemon monster-taming creature-collection pokemon-mmorpg monster-catching Updated Apr 11, 2026 C#