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monster_capture_engine
monster_capture_engine PublicOpenMon — the first production-grade Monster Capture Engine for Unity 6 and Unreal Engine 5. Build Pokemon-like RPGs with 90K+ lines of battle, world, and UI systems. 668 monsters, 652 moves, 229 a…
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OpenMon — the first production-grade Monster Capture Engine for Unity 6 and Unreal Engine 5. Build Pokemon-like RPGs with 90K+ lines of battle, world, and UI systems. 668 monsters, 652 moves, 229 abilities, MMORPG layer, visual scripting, and Pokemon Essentials importer.
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