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1.3 uint32

gettocat edited this page Aug 25, 2017 · 1 revision

uint32

Number bitPony.uint32.read(Buffer)

read from Buffer (or hex string) into Number object.

Buffer bitPony.uint32.write(Number)

write from Number into buffer object. if value > 0xffffffff - throw Error overflow.

stack

read from stack uint32 value

var script = {
    'keyname': ['uint32']
}

var stack = new bitPony.stackReader(buffer, script)

write into stack uint32value

var script = [
    ['uint32', value],
];
var stack = new bitPony.stackWriter(buffer, script);

reader stream

read from stream uint32

var stream = new bitPony.reader(b);
var res = stream.uint32(offset);
//res.result

write to stream uint32value

var stream = new bitPony.writer(b);
stream.uint32(value, true);
//or
var res = stream.uint32(value);
//res.result

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