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1.2 uint16

gettocat edited this page Aug 25, 2017 · 1 revision

uint16

Number bitPony.uint16.read(Buffer)

read from Buffer (or hex string) into Number object.

Buffer bitPony.uint16.write(Number)

write from Number into buffer object. if value > 0xffff - throw Error overflow.

stack

read from stack uint16 value

var script = {
    'keyname': ['uint16']
}

var stack = new bitPony.stackReader(buffer, script)

write into stack uint8 value

var script = [
    ['uint16', value],
];
var stack = new bitPony.stackWriter(buffer, script);

reader stream

read from stream uint16

var stream = new bitPony.reader(b);
var res = stream.uint16(offset);
//res.result

write to stream uint16 value

var stream = new bitPony.writer(b);
stream.uint16(value, true);
//or
var res = stream.uint16(value);
//res.result

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