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4 changes: 4 additions & 0 deletions .Jules/palette.md
Original file line number Diff line number Diff line change
Expand Up @@ -25,3 +25,7 @@
## 2026-03-02 - Hiding the Cursor in CLI Games
**Learning:** In terminal applications that require rapid visual updates or where user input doesn't involve typing text, an actively blinking cursor can be a visual distraction. Hiding it during interaction (`\033[?25l`) and rigorously ensuring it is restored (`\033[?25h`) on exit—including signal interrupts—significantly improves the aesthetic and focus.
**Action:** Always hide the cursor for interactive CLI games and explicitly restore it across all exit paths, including async-signal-safe signal handlers.

## 2026-03-26 - Inclusive Achievement Feedback
**Learning:** UX patterns for achievement celebrations (e.g., 'NEW BEST! 🥳') should be inclusive of first-time players. Requiring a pre-existing high score (`initialHighscore > 0`) to trigger these rewards creates a "cold start" problem where a user's initial success goes unacknowledged.
**Action:** Ensure achievement logic triggers as soon as the current score exceeds the previous record, even if that record is zero, to provide immediate positive reinforcement.
4 changes: 2 additions & 2 deletions src/main.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -139,7 +139,7 @@ int main() {
if (updateUI) {
std::cout << "\r" << CLR_SCORE << "Score: " << score << CLR_RESET << " "
<< (hardMode ? CLR_HARD "[HARD MODE]" : CLR_NORM "[NORMAL MODE]")
<< (score > initialHighscore && initialHighscore > 0 ? " NEW BEST! 🥳" : "")
<< (score > initialHighscore ? " NEW BEST! 🥳" : "")
<< " " << std::flush;
updateUI = false;
}
Expand All @@ -151,7 +151,7 @@ int main() {

tcsetattr(STDIN_FILENO, TCSANOW, &oldt);
std::cout << "\n\n" << CLR_SCORE << "Final Score: " << score << CLR_RESET << "\n";
if (score > initialHighscore && initialHighscore > 0) {
if (score > initialHighscore) {
std::cout << "Congratulations! A new personal best!\n";
}
std::cout << "Thanks for playing!\n";
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