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πŸ‡ΊπŸ‡Έ πŸ‡§πŸ‡·

Hello πŸ‘‹

I'm Hugo, with a degree in Computer Engineering from UFMS, focused on building web products and automation systems for game infrastructure. I have hands-on experience across backend, frontend, and operations, with projects ranging from full platforms to specialized tools.

πŸ€– Technologies

  • Languages: PHP, TypeScript, JavaScript, Go, Python;
  • Backend: Laravel, NestJS, Node.js, Express, Hono, Serverless Framework;
  • Frontend: React, Next.js, TailwindCSS, Angular, Vite;
  • Infrastructure and automation: AWS, AWS CDK, Ansible, Docker, CapRover, Terraform, Pulumi;
  • Data: MariaDB, MySQL, Postgres, DynamoDB, Redis;
  • Observability and quality: GitHub Actions, Jest, PHPUnit, Grafana, Prometheus, OpenTelemetry.

πŸ‘· My Main Projects

More robust projects with broader product, architecture, and operational scope.

Laravel React TypeScript TailwindCSS CapRover MinIO

A Laravel + React + TailwindCSS platform that automates logistics and ordering for a non-profit project, focused on UX and end-to-end operational flow.

Laravel Node.js Pterodactyl MySQL Bootstrap TailwindCSS

A game server hosting/reselling platform integrated with Pterodactyl, focused on fast provisioning, billing, and multi-node operations.

Laravel PHP Node.js Express Payment Gateways

A unified payments API for personal projects, abstracting gateway integrations and speeding up billing implementation.

Laravel PHP Node.js MySQL FFmpeg SourceMod

An administration system for the CS ecosystem, handling reports, recordings, and an operational support pipeline (including recording-flow automations).

πŸ‘Œ Interesting Projects

Smaller and different projects that still deserve to be highlighted.

⚑ Fun Facts

  • My CS:GO servers peaked at 7k+ daily connections (around 200k/month) and 32k monthly active users;
  • I got into programming at age 13 with C and spreadsheet automation;
  • A large part of my learning came from hands-on projects and constant experimentation.

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