I'm Hugo, with a degree in Computer Engineering from UFMS, focused on building web products and automation systems for game infrastructure. I have hands-on experience across backend, frontend, and operations, with projects ranging from full platforms to specialized tools.
- Languages: PHP, TypeScript, JavaScript, Go, Python;
- Backend: Laravel, NestJS, Node.js, Express, Hono, Serverless Framework;
- Frontend: React, Next.js, TailwindCSS, Angular, Vite;
- Infrastructure and automation: AWS, AWS CDK, Ansible, Docker, CapRover, Terraform, Pulumi;
- Data: MariaDB, MySQL, Postgres, DynamoDB, Redis;
- Observability and quality: GitHub Actions, Jest, PHPUnit, Grafana, Prometheus, OpenTelemetry.
More robust projects with broader product, architecture, and operational scope.
Laravel React TypeScript TailwindCSS CapRover MinIO
A Laravel + React + TailwindCSS platform that automates logistics and ordering for a non-profit project, focused on UX and end-to-end operational flow.
Laravel Node.js Pterodactyl MySQL Bootstrap TailwindCSS
A game server hosting/reselling platform integrated with Pterodactyl, focused on fast provisioning, billing, and multi-node operations.
Laravel PHP Node.js Express Payment Gateways
A unified payments API for personal projects, abstracting gateway integrations and speeding up billing implementation.
Laravel PHP Node.js MySQL FFmpeg SourceMod
An administration system for the CS ecosystem, handling reports, recordings, and an operational support pipeline (including recording-flow automations).
Smaller and different projects that still deserve to be highlighted.
- surfExtractor - SURF attribute extractor for microscopic pollen images.
- csgo-ip-sniffer - CS:GO server monitor/sniffer.
- vip-admin-2 - subscription sales and management system for CS:GO servers.
- eflash - wrapper for laracasts/flash with a
printf-style usage. - csgo-sessions - statistics system for CS:GO servers.
- calladmin-middleware - centralized report management for CS servers.
- algoritmo-de-kosaraju - Kosaraju algorithm implementation in C98.
- csgo-pipeline - UDP event processing pipeline for CS:GO servers.
- chatbot-hamburgueria - chatbot for a fictional burger shop using AI techniques.
- compressao-de-grafos - graph compression in C98.
- csgo-demo-recorder - automated demo pipeline (download, analysis, HLAE recording, and FFmpeg transcoding) integrated with CallAdmin.
- compilador-mini-pascal-python - compiler for a Pascal subset in Python.
- color-palette-analyser - color palette analyzer inspired by a Stripe engineering post.
- twitch-clip-downloader - Twitch clip/video backup tool.
- date-fns-interactive-format - interactive documentation for the
date-fnslibrary. - mercado-escola - PWA for online order management in the Mercado Escola project.
- twitch-game-predictor - experiment to detect which game a Twitch streamer is playing using computer vision.
- aws-spot-gaming - AWS CDK stack for game-server hosting on EC2 Spot Instances.
- cs2-radar-matching - CS2 radar homography/alignment project using computer vision.
- csgo-server-api-laravel - Laravel package for integrating with a CS:GO server API.
- cache-simulator-tracergrind-parser - trace parser and visualization for cache analysis.
- tracergrind-docker - Docker environment for low-level tracing with TracerGrind/Valgrind.
- brewfather-fermentation-notification - fermentation notification automation.
- My CS:GO servers peaked at 7k+ daily connections (around 200k/month) and 32k monthly active users;
- I got into programming at age 13 with C and spreadsheet automation;
- A large part of my learning came from hands-on projects and constant experimentation.



