Increase GLB export board texture resolution from 512 to 1024#3049
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mohan-bee wants to merge 2 commits intotscircuit:mainfrom
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Increase GLB export board texture resolution from 512 to 1024#3049mohan-bee wants to merge 2 commits intotscircuit:mainfrom
mohan-bee wants to merge 2 commits intotscircuit:mainfrom
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rushabhcodes
requested changes
Apr 7, 2026
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rushabhcodes
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can you add before and after for proof in the comment
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i have just added my circuit code in runframe for reproduction: Before: before.movAfter: after.mov |
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We used 512 to fix some user boards that wouldn't export i think CC @imrishabh18 can approve if it probably won't be an issue |
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This PR has been automatically marked as stale because it has had no recent activity. It will be closed if no further activity occurs. |
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@imrishabh18 ready for review ! |
imrishabh18
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Apr 12, 2026
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imrishabh18
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I think this would should be okay now, as there have been other performance improvements on rendering, so increasing the texture resolution won't effect much
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GLB exports were forcing boardTextureResolution: 512, which made board textures lose detail; switching to 1024 fixes the missing export content.
https://discord.com/channels/1233487248129921135/1490585777149575168