D static bindings to Nuklear library.
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Updated
Sep 23, 2023 - C
D static bindings to Nuklear library.
A game engine based on DirectX12 in pure C
Portfolio of a Vulkan Renderer I have been working on in 2023-24. NOTE: No source code is provided in this repo. Solely used to house previews of my work.
Ada bindings to the Nuklear UI library.
Test programs for ANuklear.
This is an attempt to integrate Vulkan + GLFW + NUKLEAR into an immediate mode gui that can be turned on and off.
Nuklear Immediate UI on Qwadro Experimental
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