IMML stands for Immersive Media Markup Language and is an XML based language for describing virtual worlds, immersive spaces and more!
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Updated
Feb 1, 2020 - C#
IMML stands for Immersive Media Markup Language and is an XML based language for describing virtual worlds, immersive spaces and more!
A Processing Library to facilitates the creation of immersive live visual experiences for fulldome projections.
Seraph is an open platform for developing Teensy-based MIDI controllers and interactive musical interfaces. This repository provides a PCB design and sample demo code to help you build and customize your own MIDI devices.
A cross-platform simulation to study plea bargaining in order to tackle injustice in the justice system of the USA https://www.uml.edu/news/stories/2019/plea_bargain_grant.aspx
A Dataset on Subjective 360° Video Quality Assessment Using ACR Methods
A multi-path solution for transmitting data between devices using multiple protocols, with a focus on real-time point cloud video transmission.
Unstructured Murmur" is an immersive art installation blending interactive sculptures, video projections, and sound to explore the interplay of light, shadow, memory, and perception.
openFrameworks on Visual Studio 2022: A Computer Graphics Playground Introduction
Unity project for projecting 360 video footage into a cubemapped space
A Unity VR Template for Kingston University students to use and start working immediately in a VR environment. For more details about the template construction look at Fist Full of Shrimps Unity VR Basics 2023 Playlist: https://www.youtube.com/watch?v=zbqHNwDpi6Y&list=PLX8u1QKl_yPD4IQhcPlkqxMt35X2COvm0
C. Singhal, "I2MB: Intelligent Immersive Multimedia Broadcast in Next-Generation Cellular Networks," in IEEE Access, vol. 10, pp. 98882-98895, 2022
VR demo showcasing immersive audio in Unity
钱誉文 个人作品集:钱誉文 Ewan Qian 个人作品集 - 现场演出与沉浸视觉制作人,专注于音乐现场、舞蹈/剧场与展演空间的视觉交付与沉浸内容制作
[2021] Volumetric Video Production Tool for Immersive Applications.
🎥 Cross-platform immersive media player to allow live audiences to interact with immersive cinema presentations using their mobile devices. Made for Light Work's Urban Video Project.
易叙 沉浸式叙事规范框架:下一代沉浸式空间叙事行业级开源框架,完整覆盖沉浸式叙事的底层理论、设计规范、知识体系、制作流程、行业标准
Immersive Scholar web display featuring content from Liss LaFleur's Coded Glass project
Beginner OpenCV/Unity Project Focusing on Implementing a Hand-Tracking System, building upon a YouTube tutorial foundation and using AI Agents to assist with code for dual-hand tracking and pseudo-depth perception
Structured data and insights on immersive content, fulldome venues, VR trends, and immersive agency strategies – supporting media benchmarking, infrastructure analysis, and content development in the immersive sector.
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