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Lunar-Lander-Simulation

CS 134 Spring 2020 Project by Timothy Nguyen

Detailing lunar lander simulation written in C++ for OpenFrameworks containing:

  • Physics-based movement
  • Collision Detection with a kd-tree implementation
  • Ray based Altitude Sensor
  • Shader-Based Particles for Lunar Thrust

Demo/Trailer: https://youtu.be/_-4seuFMHXk

Credit: Music: https://www.bensound.com

Rocket sound from http://soundbible.com/1492-Rocket-Thrusters.html

Text/Font: https://www.fontsquirrel.com/fonts/seasideresortnf

Lander/Mars Maya files provided by Kevin Smith.

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CS 134 Spring 2020 Project

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