CS 134 Spring 2020 Project by Timothy Nguyen
Detailing lunar lander simulation written in C++ for OpenFrameworks containing:
- Physics-based movement
- Collision Detection with a kd-tree implementation
- Ray based Altitude Sensor
- Shader-Based Particles for Lunar Thrust
Demo/Trailer: https://youtu.be/_-4seuFMHXk
Credit: Music: https://www.bensound.com
Rocket sound from http://soundbible.com/1492-Rocket-Thrusters.html
Text/Font: https://www.fontsquirrel.com/fonts/seasideresortnf
Lander/Mars Maya files provided by Kevin Smith.