Independent game technology studio focused on graphics, game engines and experimental software.
Tervia Interactive is an independent software and game technology studio focused on building graphics technology, game engines and experimental interactive software.
The organization was created to develop advanced game technology and tools that enable developers to build interactive experiences, games and graphical applications.
Our primary project is the InteractiveX Engine, a custom graphics and game engine designed for flexibility, performance and experimentation.
InteractiveX is a custom graphics and game engine focused on:
• 2D rendering and graphics systems
• Experimental game engine architecture
• Performance and low-level programming
• Modular systems and tools for developers
The engine is currently under development and evolving rapidly.
• Development of the InteractiveX engine
• Building graphics tools and rendering systems
• Creating experimental software and frameworks
• Exploring game technology and engine architecture
| Project | Description |
|---|---|
| InteractiveX | Custom graphics and game engine |
| Tools | Development utilities and internal tools |
| Experiments | Experimental graphics and technology projects |
Mateus Lucas de Carvalho Azevedo
Founder of Tervia Interactive
Creator of the InteractiveX Engine
GitHub: https://github.com/mateuslucasca
Tervia Interactive aims to explore new ideas in game technology, graphics programming and experimental software.
We believe that building tools and engines from the ground up allows deeper understanding of how interactive systems work.
Built with passion for graphics, engines and technology.