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Releases: scgm0/MVL

1.0.0

04 Apr 11:51

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中文:
警告⚠️:1.0版本的启动器会自动将配置文件升级到新的格式,1.0之前的启动器无法正确识别新格式的配置文件,请不要混用1.0与1.0之前的启动器

  1. 现在可以在设置界面获取启动器在GitHub上发布的最新正式版,允许配置GitHub代理加速和是否在启动时自动检查,自动检查默认开启
  2. TGU-HansJack第一次为启动器提交了PR,他添加了使用第三方链接下载游戏的功能,可以在设置界面中进行配置,接口格式需要与官方保持一致(https://api.vintagestory.at/stable-unstable.json),感谢他的贡献
  3. 添加了整合包设置功能,目前可在启动器中更改整合包的图标、名称、简介与一些额外设置,名称与简介支持多语言本地化配置
  4. 优化了VSRun可用性,现在可以正常启动1.181.22版本的游戏,需要安装.NET10
  5. 将启动器的日志系统与Godot日志拆分,日志现在会记录更多的信息
  6. 添加了使用本地的启动器翻译文件(.po)的功能,可在设置界面查看翻译目录与重载本地翻译,翻译目录中会生成mvl.pot展示可翻译文本
  7. 新增了印尼语的翻译,感谢ArifBudiman
  8. 为启动器的GitHub仓库添加了自动构建,可在Actions下载测试版本的启动器,测试版本不保证稳定性与可用性,请谨慎使用
  9. 众多性能优化,提升了启动器部分UI响应速度,降低了内存占用,但一些功能性更改也提升了内存占用...
  10. 更新了AUTHORS.mdDONORS.md,添加了README.mdREADME.en.md
  11. 其他代码与UI优化

完整更新内容: 0.5.3...1.0.0

English:
Warning ⚠️: The launcher version 1.0 will automatically upgrade configuration files to a new format. Launchers prior to version 1.0 cannot correctly recognize configuration files in the new format. Please do not mix launchers version 1.0 with earlier versions.

  1. The latest official release of the launcher on GitHub can now be obtained from the settings interface. It allows configuration of GitHub proxy acceleration and whether to automatically check for updates on startup, with automatic checks enabled by default.
  2. TGU-HansJack submitted the first PR for the launcher. He added the functionality to download the game using third-party links, which can be configured in the settings interface. The interface format must be consistent with the official one (https://api.vintagestory.at/stable-unstable.json). Thank you for his contribution.
  3. Added modpack settings functionality. Currently, the launcher allows changes to the modpack's icon, name, description, and some additional settings. The name and description support multi-language localization configuration.
  4. Optimized the usability of VSRun. It can now properly launch games from version 1.18 to 1.22, requiring the installation of .NET10.
  5. Separated the launcher's logging system from Godot logs. Logs now record more information.
  6. Added the ability to use local launcher translation files (.po). The translation directory can be viewed in the settings interface, and local translations can be reloaded. The translation directory will generate mvl.pot to display translatable text.
  7. Added Indonesian language translation, thanks to ArifBudiman.
  8. Added automatic builds for the launcher's GitHub repository. Test versions of the launcher can be downloaded from Actions. Test versions do not guarantee stability or usability; please use with caution.
  9. Numerous performance optimizations have improved the responsiveness of some UI elements in the launcher and reduced memory usage. However, some functional changes have also increased memory usage...
  10. Updated AUTHORS.md and DONORS.md, and added README.md and README.en.md.
  11. Other code and UI optimizations.

Full Changelog: 0.5.3...1.0.0

0.5.3

07 Sep 07:09

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中文:

  1. 支持在设置中控制菜单默认是否展开
  2. 优化部分场景中的模组排序与版本比较
  3. 游戏下载窗口中,若选择游戏版本时版本名称为空,则直接使用选择的游戏版本号作为名称
  4. 浏览界面中,搜索模组输入框回车时将触发搜索逻辑
  5. 更新VSRun使用的Harmony2.4.1版本
  6. 更新Godot版本,解决部分Windows10系统下的sse4.2相关报错
  7. 其他代码与UI优化

完整更新内容: 0.5.2...0.5.3

English:

  1. Added support to control whether the menu is expanded by default in the settings.
  2. Optimized mod sorting and version comparison in certain scenarios.
  3. In the game download window, if the version name is empty when selecting a game version, the selected game version number will be used directly as the name.
  4. In the browsing interface, pressing Enter in the mod search input box will trigger the search logic.
  5. Updated Harmony used by VSRun to version 2.4.1.
  6. Updated the Godot version to resolve sse4.2 related errors on some Windows 10 systems.
  7. Other code and UI optimizations.

Full Changelog: 0.5.2...0.5.3

0.5.2

03 Aug 11:34

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中文:

  1. 新增渲染驱动设置,Windows可切换渲染驱动为d3d12(默认)、vulkanopengl3,Linux可切换渲染驱动为vulkan(默认)与opengl3,更改渲染驱动需要重启后生效
  2. 添加了从整合包模组管理窗口跳转至在线模组浏览界面的功能
  3. 优化路径处理
  4. 同步西班牙语翻译
  5. 更新了DONORS.md
  6. 其他代码与UI优化

完整更新内容: 0.5.1...0.5.2

English:

  1. Added rendering driver settings: Windows can switch between d3d12 (default), vulkan, and opengl3, while Linux can switch between vulkan (default) and opengl3. Changes to the rendering driver require a restart to take effect.
  2. Added the ability to navigate from the Modpack mod management window to the online mod browsing interface.
  3. Optimized path handling.
  4. Synchronized Spanish translations.
  5. Updated DONORS.md.
  6. Other code and UI optimizations.

Full Changelog: 0.5.1...0.5.2

0.5.1

31 Jul 11:35

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中文:

  1. 实现在线模组浏览界面,能够搜索、过滤、浏览与下载ModDB中的模组,需要创建整合包后才可以使用此功能
  2. 现在下载模组前,会先确保整合包中存在模组文件夹,若不存在则创建
  3. 优化游戏进程终止逻辑,现在会停止所有子进程
  4. 为了兼容性回调渲染设置,Windows平台默认使用DX12渲染,Linux平台默认使用Vulkan渲染
  5. 现在任意界面拖动游戏文件夹到启动器,都可以触发导入已安装游戏
  6. 在游戏下载窗口添加导入按钮,支持手动选择游戏目录,导入已安装游戏
  7. Windows平台下的游戏提取软件,从InnoExtract替换为InnoUnp-2,支持最新的游戏格式
  8. 修复了默认不使用系统代理的问题
  9. 优化了窗口大小调整与拖拽逻辑
  10. 更新了DONORS.md
  11. 其他代码与UI优化

完整更新内容: 0.5.0...0.5.1

English:

  1. Implemented an online mod browsing interface that allows searching, filtering, browsing, and downloading mods from ModDB. This feature requires creating a Modpack before use.
  2. Now, before downloading a mod, the launcher ensures the mod folder exists in the Modpack. If not, it will be created automatically.
  3. Optimized the game process termination logic to now stop all child processes.
  4. For compatibility, rendering settings have been adjusted: Windows defaults to DX12, while Linux defaults to Vulkan.
  5. Now, dragging a game folder onto the launcher from any interface will trigger the import of an installed game.
  6. Added an import button to the game download window, supporting manual selection of game directories to import installed games.
  7. Replaced the game extraction tool on Windows from InnoExtract to InnoUnp-2, which supports the latest game formats.
  8. Fixed the issue where the system proxy was not used by default.
  9. Improved window resizing and drag-and-drop logic.
  10. Updated DONORS.md.
  11. Other code and UI optimizations.

Full Changelog: 0.5.0...0.5.1

0.5.0

16 May 11:43

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中文:

  1. 新增获取本地模组在线信息的功能,允许跳转至模组的ModDB主页
  2. 支持检测模组最新可用版本,可以一键下载与批量更新
  3. 支持查看与下载模组所有的在线发布版本
  4. 支持检测本地模组的依赖模组,并从ModDB获取信息与下载
  5. 支持本地模组的搜索功能,搜索范围为模组名称与模组ID
  6. 全平台统一使用OpenGL渲染
  7. 新增了俄语翻译,感谢Xapitonov
  8. 更新了AUTHORS.mdDONORS.md
  9. 其他代码与UI优化

完整更新内容: 0.4.5...0.5.0

English:

  1. Added functionality to fetch online information for local mods, allowing redirection to the mod's ModDB homepage.
  2. Supports checking for the latest available version of mods, enabling one-click downloads and batch updates.
  3. Allows viewing and downloading all online published versions of mods.
  4. Supports detecting dependencies of local mods and fetching information/downloads from ModDB.
  5. Introduced a search feature for local mods, covering mod names and mod IDs.
  6. Unified OpenGL rendering across all platforms.
  7. Added Russian translation, thanks to Xapitonov.
  8. Updated AUTHORS.md and DONORS.md.
  9. Other code and UI optimizations.

Full Changelog: 0.4.5...0.5.0

0.4.5

27 Apr 05:56

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中文:

  1. 修复部分情况下,离线账号无法进行游戏的问题
  2. 支持在整合包配置文件中,设置启动游戏所使用的命令与DLL
  3. 其他代码与UI优化

完整更新内容: 0.4.4...0.4.5

English:

  1. Fixed an issue where offline accounts could not play the game under certain circumstances.
  2. Added support for configuring launch commands and Dll in the modpack configuration file.
  3. Other code and UI optimizations.

Full Changelog: 0.4.4...0.4.5

0.4.4

26 Apr 12:24

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中文:

  1. 修复Windows系统下无法正常运行启动器的问题
  2. 优化部分选项UI,可以点击整个UI元素触发选择
  3. 其他代码与UI优化

完整更新内容: 0.4.3...0.4.4

English:

  1. Fixed an issue where the launcher could not run properly on Windows systems.
  2. Optimized certain UI options—now clicking anywhere on the UI element triggers the selection.
  3. Other code and UI optimizations.

Full Changelog: 0.4.3...0.4.4

0.4.3

24 Apr 11:02

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中文:

  1. 修复整合包选择列表和账号选择列表可能无法正常显示
  2. 修复部分模组在退出游戏存档时,会导致离线账号失效的问题
  3. 添加了实验性的整合包模组信息显示(无功能)
  4. 更新了赞助者名单,同步多语言翻译
  5. 其他代码与UI优化

完整更新内容: 0.4.2...0.4.3

English:

  1. Fixed the issue where the modpack selection list and account selection list might not display properly.
  2. Fixed a problem where certain mods could cause offline accounts to become invalid when exiting game saves.
  3. Added experimental modpack mod information display (non-functional).
  4. Updated the sponsor list and synchronized multilingual translations.
  5. Other code and UI optimizations.

Full Changelog: 0.4.2...0.4.3

0.4.2

15 Apr 11:51

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中文:

  1. 同步了西班牙语和法语翻译
  2. 更新了赞助者名单
  3. VSRun现在支持多个目标运行时,为复古物语未来更新.NET版本做准备
  4. VSRun现在会强制服务端和客户端使用一样的模组路径
  5. 其他UI与代码优化

完整更新内容: 0.4.1...0.4.2

English:

  1. Synchronized Spanish and French translations
  2. Updated DONORS.md
  3. VSRun now supports multiple target runtimes, preparing for future updates to the .NET version of Vintage Story
  4. VSRun will now force the server and client to use the same mods path.
  5. Other UI and code optimization

Full Changelog: 0.4.1...0.4.2

0.4.1

03 Apr 12:06

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中文:

  1. 现在安装新游戏时,如果覆盖了已安装的游戏,会自动清除旧的版本标记
  2. 启动游戏前会检查是否安装了需要的.NET版本,如果没有则弹窗警告,可以忽略警告尝试强制启动
  3. 启动器在Windows系统默认使用DX12进行渲染
  4. 更新关于界面的信息与底跳转链接
  5. 更新贡献者和赞助者名单
  6. 其他代码与UI优化

完整更新内容: 0.4.0...0.4.1

English:

  1. When installing a new game now, if it overwrites an already installed game, the old version marker will be automatically cleared.
  2. Before launching a game, will check if the required .NET version is installed. If not, a warning popup will appear, which can be ignored to attempt a forced launch.
  3. The launcher defaults to using DX12 for rendering on the Windows system.
  4. Updated the information on the Info page and the footer links.
  5. Updated the list of contributors and sponsors.
  6. Other code and UI optimizations.

Full Changelog: 0.4.0...0.4.1