Skip to content

ruegerj/raytracer

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

57 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

raytracer

A ray-/pathtracer written in Go. Was realized as the semester project for the raytracing module at HSLU.

Features:

  • pathracing
  • glTF scene import
  • diffuse, metal, emissive & glass materials
  • BVH for intersection optimizations

Gallery

Neptune

Dragon Glass

About

Ray-/Pathtracer in Go

Topics

Resources

License

Stars

Watchers

Forks

Contributors

Languages