Modernize legacy SpriteKit project for current macOS and Xcode versions#2
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Modernize legacy SpriteKit project for current macOS and Xcode versions#2
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[WIP] This is an old SpriteKit project that I made years ago using Objective-C. It is out of date now and needs to be updated.
Modernize legacy SpriteKit project for current macOS and Xcode versions
Aug 27, 2025
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This PR modernizes the Rock Buster SpriteKit project, which was originally created in 2013-2014, to work with current macOS systems and Xcode versions.
Key Changes
Build Configuration Updates
gnu++0xtognu++17CLANG_WARN_BLOCK_CAPTURE_AUTORELEASINGCLANG_WARN_COMMACLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONSCLANG_WARN_DOCUMENTATION_COMMENTSCLANG_WARN_INFINITE_RECURSIONObjective-C Modernization
instancetypeinstead ofid%lito%ldforNSIntegervaluesinttoNSUIntegerfor consistencyPerformance Optimizations
waitForCompletion:YEStowaitForCompletion:NOto prevent blocking the game loopDocumentation and Maintenance
Why These Changes Matter
The changes are minimal and surgical, preserving all existing game functionality while bringing the codebase up to modern standards. All existing tests continue to work without modification.
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