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Pull requests: linebender/vello
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vello_common: Add tests for lazy buffer pushing
#1621
opened May 4, 2026 by
LaurenzV
Collaborator
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vello_sparse_shaders: Flatten fragment shader arguments
#1620
opened May 4, 2026 by
LaurenzV
Collaborator
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vello_sparse_shaders: Avoid using structs for storing data
#1619
opened May 4, 2026 by
LaurenzV
Collaborator
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vello_cpu: Optimize alpha fills for solid colors
#1617
opened May 3, 2026 by
LaurenzV
Collaborator
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sparse_strips: Use
store_slice wherever possible
#1616
opened May 3, 2026 by
LaurenzV
Collaborator
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Add two more benchmarks for alpha fill rendering
#1615
opened May 3, 2026 by
LaurenzV
Collaborator
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vello_hybrid: support blurred rounded rects fast path
#1610
opened Apr 28, 2026 by
waywardmonkeys
Collaborator
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Vello CPU: Add public API to render with offset/stride
C-cpu
Applies to the vello_cpu crate
#1597
opened Apr 22, 2026 by
nicoburns
Contributor
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1 task done
Add vectorisation to some suspicious blend related missing parts
#1579
opened Apr 15, 2026 by
DJMcNab
Member
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vello_hybrid: Properly clean up unused resources
#1574
opened Apr 14, 2026 by
LaurenzV
Collaborator
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vello: tighten bump estimator accounting
C-classic
Applies to the classic `vello` crate
#1561
opened Apr 6, 2026 by
waywardmonkeys
Collaborator
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vello_hybrid: Implement sampling external textures (with atlas support)
#1552
opened Mar 31, 2026 by
tomcur
Member
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bilinear texture sampling with textureSample instead of textureLoad
#1517
opened Mar 19, 2026 by
harley-canva
•
Draft
vello_sparse_tests: Add support for multi-frame tests
#1501
opened Mar 12, 2026 by
LaurenzV
Collaborator
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vello_hybrid: Faster bilinear image rendering
C-hybrid
Applies to the vello_hybrid crate
#1493
opened Mar 5, 2026 by
laurenz-canva
Contributor
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vello_hybrid: Add inline Pixmap rendering
C-hybrid
Applies to the vello_hybrid crate
#1459
opened Feb 19, 2026 by
grebmeg
Collaborator
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vello shaders: Refactor alpha inversion to handle faint alpha values
#1432
opened Feb 11, 2026 by
tgfrerer
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