-
Notifications
You must be signed in to change notification settings - Fork 0
Rendering
hpgDesigns edited this page Aug 8, 2021
·
1 revision
This article is an overview of rendering graphics in ENIGMA. Color is used when drawing everything. FOr an in depth overview of the graphics pipeline please see Graphics systems.
- OpenGL is the standard system used for maximum compatibility, but lacks performance and quality
- OpenGL3 makes full use of the OpenGL V3 rendering techniques and provides exponential performance and quality improvements, but may not always be compatible with the hardware it runs on.
- OpenGLES is for mobile and other embedded systems
This is number 1