This is a group project for the VIM.MT.310 (Game Project) Course of Tampere University.
- Ata Türkoğlu: Programmer, Project Manager
- Johannes Elo: Narrative Designer, Game Designer
- Julius Soini: Audio Designer
- Leevi Saukkonen: Programmer, Game Designer
- Samuli Salmi: Audio Designer, Graphics Designer
The Room is a heavy psychological experience. The main objective is collecting the momentos scattered around a memory, while your darker memories chase you.
