Multidisciplinary developer with 4+ years of experience across mobile engineering and game development. I build production Flutter apps and gameplay systems in Unreal Engine.
Flutter · Dart · Firebase · GetX · Provider · REST APIs · MongoDB · Git
Unreal Engine · C++ · C# · Unity · Gameplay Systems · Save Systems
- 📱 Production mobile apps (Android & iOS) — health, fitness, food-tech
- 🎮 Gameplay systems, save systems, and player progression mechanics
- 🔥 Firebase integrations (Auth, Firestore, Cloud Functions)
- 🛠️ Performance optimization, crash reduction & code architecture
- Grounds — Women-focused health & fitness app (Flutter, Firebase)
- Shadow Hills Manor — Survival-horror game (Unreal Engine, C++)
- Switch Drivers — Real-time driver matching platform (Flutter)
- Takeaway Voucher — UK food discount platform (Flutter)
- 📱 Flutter Developer at S93 Partner (Grounds App)
- 🎮 Unreal Engine Programmer at Know Buddy Games (Shadow Hills Manor)
- 🌏 Exploring mobile engineering roles in Tokyo — available July 2026
- 🇯🇵 Studying Japanese — targeting JLPT N2
📧 hamza.saleem87@gmail.com
🔗 linkedin.com/in/hamza-saleem-scapegoat