One day a bunch of kids visits Crazy Professor's lab and "accidentally" switch their bodies. Now you are the one who have to clean that mess! But there is a catch: once two bodies have been switched they can't be switched back. Can you find the solution to this puzzle?
Use below links to download the releases you want:
- MS Windows ZIP file - unzip to any folder and start
bodyreswitcher.exe - Debian amd64 .deb package - use
dpkg -ito install this package on your Debian (or any Debian-like) system - Autoconf sources - untar the archive and run standard
./configure→make→make installcommands
Once the game starts, choose the difficultly from the "New game" menu.
Now you are presented with a graph showing kids initials and possible connections representing body switches you can make. Each kid is drawn as a double circle. In the bigger circle is written the current owner of the body, while the smaller circle shows the rightful owner of that body. As you can guess, your job is to make both of those circles show the same letter (which means the right person is in the right body).
To do a switch select first body by clicking on the bigger circle. Now click on another body in the same way. If the switch is possible (the circles are connected with a blue line), you will see the switch animation.
Except switching bodies, you can also do two other things:
- Call for reinforcements: adds 2 extra people to the graph in their own bodies.
- Undo: gives you the ability to undo last n switches you have made. Unfortunately there is a limit of how many times you can do this.
Source code in the src/ directory are licenced under GPL 3.0
All graphics and sound (*.png and *.ogg files in the data/ directory)
are licenced under Creative Commons BY-NC-SA 4.0 with the following attribution:
Copyright 2020, Przemysław Chojnacki
- Jura-Regular.ttf is licensed under the SIL Open Font License, Version 1.1. Copyright 2016 The Jura Font Project Authors (daniel@danieljohnson.name)
- SpecialElite-Regular.ttf is licenced under Apache License Version 2.0, January 2004.