Dinocop mods to make speedrunning more accessible.
In order to use the kit, you must have a Bleeding Edge version of BepInEx:
- Download & install BepInEx Bleeding Edge for Unity Mono
- Follow the installation instructions for BepInEx
- Run the game once to ensure BepInEx generates configs. Close it immediately.
- Download the plugin and place it in
path/to/game/BepInEx/plugins - Run the game once more to ensure the kit's configs are generated. Close it immediately.
- If you're using the autosplitter, configure your splits
Adds some accessibility options to the main menu settings:
- Automatically skip the intro cutscene on a new save
- Automatically skip dialogue
- does not skip choices
- Automatically pick up items by aiming at them
- picks up collectibles like money, mold, cans - only when the player would normally be able to pick them up.
- Automatically interact by holding down a button/key
- To change the key, open
path/to/game/BepInEx/config/DinocopSpeedrunKit.Accessibility.cfgin Notepad or another text editor. It can be any of the KeyCodes listed here
- To change the key, open
An autosplitter integration for LiveSplit.
The autosplitter requires LiveSplit to start a server on startup.
- With LiveSplit open, right click anywhere in the main window
- Select "Settings"
- At the bottom of the Settings window, find the "LiveSplit" Server section
- Select "Start TCP Server" in the "Startup Behaviour" dropdown
- You can change the Server Port if you know that you need to. If you do, you must change the autosplitters configuration to match the new port.
- Click "OK", then restart LiveSplit.
Open path/to/game/BepInEx/config/DinocopSpeedrunKit.Autosplit.cfg in Notepad or another text editor.
In this file you'll find a [Splits] section, underneath which you'll find some configurable fields:
[Splits]
## Semicolon-separated list of scene to reset the timer on. This will send a timer reset to LiveSplit whenever ANY of the listed scene are (re)loaded. Some scene are loaded simultaneously, and may remain loaded for the runtime of the game.
# Setting type: String
# Default value: 01_Title_level
ResetOnScene = 01_Title_level
## Configure which events will trigger LiveSplit splits
# Setting type: SplitConfig
# Default value:
Splits = The autosplitter will send a reset to LiveSplit if the current scene matches any of the scenes in the ResetOnScene
list. By default, this value is 01_Title_level, which is the internal name for the title screen's Unity scene.
For example, if you are in the middle of a run and want to reset, you can just exit to main menu. Once the game
transitions to the main menu, the autosplitter will send a reset to LiveSplit.
Splits is configured as a space-separated list. Each Split in the list looks like (Kind Value) where:
Kindis one of:EventorEScentorSCollectibleorCLevelorLDialogueorDUniqueObjectorUPermanentSaveorPOutfitorO
Valueis a string that the autosplitter will match against based on theKindchosen.
Heres an example configuration you might use for an any% route:
Splits = (E Event_IntroCinematic) (D Rec_intro) (U Plunger) (D BeatingAfter) (U LongueVue) (E resetGame)Given that config, the autosplitter will perform the following splits in order1:
- on any Event named
Event_IntroCinematic- N.B. this is the game's internal name for the event that triggers after you start a new game.
- on any Dialogue named
Rec_intro- N.B. this is the game's internal name for the cutscene that plays when you first enter the hotel
- on any Unique Object named
Plunger - on any Dialogue named
BeatingAfter- N.B. this is the game's internal name for the cutscene that plays when you first wake up after the ghost ambush
- on any Unique Object named
LongueVue- N.B. this is the game's internal name for the Binoculars
- on any Event named
resetGame- N.B. this is the game's internal name for the event that triggers after the end scene fades to black.
1. at the moment each split must be completed in the order that they are configured.
These are strings that have been datamined from the game, and are valid as split config values.
| Internal Name | Description |
|---|---|
| Loupe | The magnifying glass |
| EnqueteLog | The secret journal |
| Watch | |
| NewsPaper | |
| Plunger | |
| LongueVue | The binoculars |
| Flashlight |
Collectibles
| Internal Name | Description |
|---|---|
| AnimeFigureA | |
| AnimeFigureB | |
| AnimeFigureC | |
| BagOfWires | |
| BeerCap | |
| BeerMug | |
| Bobette_A | |
| Bolt | |
| Botch | |
| BrontoMeat | |
| BrontoPosterPiece | |
| BrothersCloth | |
| BubbleGum | |
| BubbleWrap | |
| Bug | |
| Cadre_A | |
| Cadre_B | |
| Cadre_C | |
| CameraPhoto | |
| CarKey | |
| CarnivalTicket | |
| CarnivalTicket_super | |
| Carotte | |
| CatFur | |
| CD_rom | |
| CeraLetter | |
| Chandail_A | |
| Chandail_B | |
| Chandail_C | |
| Chandail_D | |
| chaudronCover | |
| Cheese | |
| CheeseCrust | |
| Cheetos | |
| Chicken | |
| CigYoshi | |
| ClawPatrolPlush | |
| CleanTowel | |
| Clou | |
| Coconut | |
| Cocotte | |
| CoffeeCupSpecial | |
| CoffeeGear | |
| CoffeeMug | |
| Coin | |
| ComputerPart | |
| Concombre | |
| CrushedSoda | |
| Danger | |
| DesertMineral | |
| Dirt | |
| DirtyMoney | |
| DirtyTowel | |
| Documentaire | |
| Donut | |
| DSRT_scentE | |
| Dumbell_big | |
| Dumbell_small | |
| FakeCheese | |
| Flashlight | |
| FluffPile | |
| Folliage | |
| FoodWaste | |
| ForestCreepA | |
| FridgeKey_0 | |
| Garbage | |
| Gem_blue | |
| Gem_gold | |
| Gem_green | |
| Gem_red | |
| GhostCheese | |
| Glass | |
| Glue | |
| GoldenBall | |
| Honey | |
| hotelPan_cover | |
| Jam | |
| Junk | |
| Key_Survivaliste | |
| kitchenPermit | |
| Laitue | |
| LichenA | |
| LifeFruit | |
| LobbyCandy | |
| LongueVue | |
| louche | |
| Loupe | |
| MagicMushroom | |
| Mammoth | |
| Meat | |
| MeatBag | |
| Metal | |
| MG_GemBlue | |
| MG_GemGreen | |
| MG_GemRed | |
| Mold | |
| MoleRatKid | |
| MoneyBill | |
| MoonFlower | |
| MushroomB | |
| MushroomCapA | |
| MysteryScent | |
| NenuphareFlower | |
| NewsPaper | |
| Nigesaurus | |
| NutsNBolt | |
| Ocarinut_pieces | |
| Oil | |
| PaperBall | |
| ParaCrumbs | |
| Parfum | |
| Pebble | |
| PickleChip | |
| PickleChip_Bag | |
| Pizza | |
| Plunger | |
| PoultryColis | |
| Rat | |
| RedPotion | |
| RoomKey100 | |
| RoomKey101 | |
| RoomKey103 | |
| RoomKey104 | |
| RoomKey105 | |
| RoomKey107 | |
| RoomKey200 | |
| RoomKey201 | |
| RoomKey202 | |
| RoomKey203 | |
| RoomKey204 | |
| RoomKey205 | |
| RoomKey206 | |
| RoomKey207 | |
| RoomKey208 | |
| RoomKey209 | |
| RoomKey_basement | |
| RoomKey_Janitor | |
| RootA | |
| RubberChicken | |
| RuchePiece | |
| SecretDetergent | |
| SeedA | |
| Shit | |
| ShitGold | |
| Skill_Dash | |
| Skill_Nest | |
| Skill_RedSpeed | |
| SmallStep | |
| Sock_A | |
| Soda | |
| SpecialCoin | |
| SpiderWeb | |
| SteveAutograph | |
| SteveLetter | |
| Stone | |
| Straw | |
| SunFlower | |
| Tomate | |
| TreeFruit | |
| Water | |
| WifiAdapter | |
| XP50 | |
| Yum |
| Internal Name | Description |
|---|---|
| Event_IntroCinematic | after the game fades from black, after you start a new save |
| AnalyseConvention_done | when you've analyzed all 12 spots in the convention |
| Kitchen_AnalyseDone | when you've analyzed all 17 spots in the kitchen |
| showPoem | when the torn poem is shown to the Bronto in the garden |
| showNewsPaper | when the newspaper is shown (such as when talking to Ryamond or one of the Brontos) |
| triggerDate | when Bert asks you out on a date |
| resetGame | when the ending scene fades to black, before the title scene is loaded |
| Internal Name | Description |
|---|---|
| Rec_intro | Cutscene when you first enter the hotel lobby on a new save |
| Butcher_room_objet2_brokenPlastic | Dialogue when you identify the broken phones in Room 205 |
| GreenBook_choixC | Dialogue when you read the password page from the book in the library |
| BeatingAfter | Dialogue with the butcher when waking up after the ghost ambush |
| Carmen_reading_Loupe | Dialogue when reading Carmen's book in the library |
| Autograph_longueVue | Dialogue when spying on Carmen's group in the lobby |
| Pachy_Bar_newsPaper | Dialogue when spying on Bert at the bar |
| Pachy_Date | Dialogue when starting the date with bert |
| Internal Name | Description |
|---|---|
| 00_Logos | Startup splash screens that display before you see the main menu. |
| 01_Title_level | The main menu |
| ALTA_level | Alternate ending A cutscene (you arrest the wrong person) |
| ALTA_ro_01 | |
| ALTB_level | Alternate ending B cutscene (you let Mark go) |
| ALTB_ro_01 | |
| DiaTester_level | |
| DiaTester_ro_01 | |
| END_level | The true ending cutscene |
| END_ro_01 | |
| ESCAPE_level | True ending level where you escape the hotel |
| ESCAPE_main | |
| HOF_level | |
| HOF_main | |
| HOTEL_basementBathroom | |
| HOTEL_basement | |
| HOTEL_biblio | |
| HOTEL_convention | |
| HOTEL_coursInterieur | |
| HOTEL_DiningRoom | |
| HOTEL_floor2_L_transition_2 | |
| HOTEL_floor2_L_transition | |
| HOTEL_floor2_L | |
| HOTEL_floor2_R_transition | |
| HOTEL_floor2_R | |
| HOTEL_fridge | |
| HOTEL_garden | |
| HOTEL_janitorRoom | |
| HOTEL_laundryRoom | |
| HOTEL_level | |
| HOTEL_main | |
| HOTEL_Reception_B | |
| HOTEL_Reception | |
| HOTEL_room101_weirdRoom | |
| HOTEL_room102_serialKiller | |
| HOTEL_room103 | |
| HOTEL_room105_bert | |
| HOTEL_room107 | |
| HOTEL_room200 | |
| HOTEL_room201 | |
| HOTEL_room202 | |
| HOTEL_room204_paco | |
| HOTEL_room205_butcher | |
| HOTEL_room209_Jan | |
| HOTEL_room222 | |
| HOTEL_roomAPIBLOP | The APIBLOP room |
| HOTEL_roomPlayer | The player's room. Probably always loaded once the hotel is loaded |
| HOTEL_Side | |
| Intro | |
| LAB_level | The secret lab |
| LAB_main | |
| NodeLog_level | |
| NodeLog_ro_01 | |
| OPTI_level | |
| OPTI_ro_01 | |
| POSTE_level | |
| POSTE_ro_01 | |
| POSTE_ro_02 | |
| SPEECH_level | Jan's speech cutscene |
| SPEECH_ro_01 | |
| STREET_level | New game cutscene |
| STREET_ro_01 | |
| STUDIO_level | |
| STUDIO_main |
| Internal Name | Notes |
|---|---|
| Mammoth | |
| Mold | |
| CrushedSoda | |
| Dirt | |
| Nigesaurus | |
| LobbyCandy | |
| Donut | |
| BrontoPosterPiece | The torn pages in the gardens |
| BrontoMeat | |
| Junk | |
| FoodWaste | |
| Pizza | |
| DirtyMoney | |
| Cheetos | Chese puffs |
| Tomate | Tomatos |
| Laitue | Lettuce |
| Concombre | Cucumber |
| Carotte | Carrot |
| Chicken | |
| Parfum | Cologne/perfume |
| MagicMushroom | Mushrooms that make you act weird |
| SecretDetergent | Cleaning spray |
| PickleChip | |
| Glue | |
| RuchePiece | Honey |
| Danger | Danger |
| Internal Name | Description |
|---|---|
| BasicRing | |
| Beautifull_foulard | |
| CatEar | |
| classy_shirt | |
| classy_shoes | |
| Detective_cap | |
| Detective_coat | |
| DetectiveBoots | |
| dinocap_A | |
| DuckFloater | |
| Fargo_coat | |
| Fargo_hat | |
| Foozeball_shirt | |
| GlassesAviateur | |
| GlowInTheDark | |
| GothBoot | |
| heisenberg_hat | |
| JnMShirt | |
| LeggingGold | |
| Leopard_coat | |
| MiniShirt | |
| night_bonet | |
| night_robe | |
| night_shoes | |
| Pach_BurgundyShirt | |
| Pach_GreenCap | |
| Pach_RoundGlasses | |
| Paco_BrotherHat | |
| PantsA | |
| PrincessCrown | |
| Raptor_janitor_salopette | |
| Rat_Body | |
| Rat_Feet | |
| Rat_Hands | |
| Rat_Head | |
| RunningShoes_A | |
| RunningShoes_B | |
| RunningShoes_C | |
| Sheriff_boots | |
| Sheriff_hat | |
| Shirt_HeavyMetal | |
| ShortB | |
| SilverWatch | |
| SkullRing | |
| Steve_bracelet | |
| Steve_glasses | |
| Tablier_kitchen | |
| Tutu |