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Releases: dotBlueShoes/MS_Fogger

Dynamic Surroundings Override

07 May 09:37

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Added

  • Fogger now overrides Dynamic Surroundings fog.
  • Few default fog settings.

Changed

  • Few default fog settings.
  • Cleared the project a little. Removed some unneeded code.

Constant Fogs & Fixes

22 Mar 17:55

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Added

  • Support for constant fog setting (independant from view distance).
  • Few new default config values.
  • No restricitions to y-level order.
  • No performance drawback for specifing non-existing current minecarft instance biomes.
  • Possibility to space out array values in config using both spaces and tabs. No new-lines tho.

Changed

  • Few default config default values.
  • Config option "globalFog" name changed to "isFogGlobal".

Removed

  • Mistakenly left code that changed how list 3rd value behaved. yeah sorry.

Y-Levels coming!

02 Mar 17:15

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Added

  • Default Fog Setting. Instead of defining every single biome now it is possible to define a default Fog setting.
  • Y-Level Dependant Fog Setting. Now u can define from which y-level-up does the fog apply.
  • Fog Definitions. A config system to better organize fog settings. Checkout the config and wiki page for more info.
  • Github Wiki page.

Changed

  • Config option "globalFogMinIntensity" & "globalFogMaxIntensity" now works for both global and default fog setting.

Removed

  • Due to the implementation of fog definitions in config the previous "S:Biomes" list is now being removed.

Gived More Control via Config and Cleared A Little.

24 Feb 12:06

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Added

  • Config option to set start/end of global fog.
  • Added github url to mcmod.info.
  • Added images to project.

Changed

  • Config default values for both Vanilla and BiomesO'Plenty.

Removed

  • Config default duplicates.

The Official First Release!

21 Feb 13:17

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Heres the code and the .jar !! Take It!!