Releases: dotBlueShoes/MS_Fogger
Releases · dotBlueShoes/MS_Fogger
Dynamic Surroundings Override
Added
- Fogger now overrides Dynamic Surroundings fog.
- Few default fog settings.
Changed
- Few default fog settings.
- Cleared the project a little. Removed some unneeded code.
Constant Fogs & Fixes
Added
- Support for constant fog setting (independant from view distance).
- Few new default config values.
- No restricitions to y-level order.
- No performance drawback for specifing non-existing current minecarft instance biomes.
- Possibility to space out array values in config using both spaces and tabs. No new-lines tho.
Changed
- Few default config default values.
- Config option "globalFog" name changed to "isFogGlobal".
Removed
- Mistakenly left code that changed how list 3rd value behaved. yeah sorry.
Y-Levels coming!
Added
- Default Fog Setting. Instead of defining every single biome now it is possible to define a default Fog setting.
- Y-Level Dependant Fog Setting. Now u can define from which y-level-up does the fog apply.
- Fog Definitions. A config system to better organize fog settings. Checkout the config and wiki page for more info.
- Github Wiki page.
Changed
- Config option "globalFogMinIntensity" & "globalFogMaxIntensity" now works for both global and default fog setting.
Removed
- Due to the implementation of fog definitions in config the previous "S:Biomes" list is now being removed.
Gived More Control via Config and Cleared A Little.
Added
- Config option to set start/end of global fog.
- Added github url to mcmod.info.
- Added images to project.
Changed
- Config default values for both Vanilla and BiomesO'Plenty.
Removed
- Config default duplicates.
The Official First Release!
Heres the code and the .jar !! Take It!!