Real-time procedural tree generator with OpenGL rendering.
- Grows trees from a sapling using a recursive branching model
- Smooth Hermite-interpolated branches with seamless junctions
- Dynamic shadows (trunk + leaves) with PCF soft filtering
- Point-sprite leaf system with per-leaf lighting
- Procedural terrain, sun, and sky
inspired by work of
https://github.com/weigert/TinyEngine/tree/master/examples/6.0_Tree