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Releases: bugfender/BugfenderSDK-Unity

Unity SDK 3.0.1

19 Mar 10:34
2dd4bba

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Added

  • Bugfender.EnableNativeLogCapture() — forward native system logs to Bugfender (Android: logcat; iOS 15+: NSLog/OSLog).
  • Resources/bugfender_native_log_capture.txt — set to true to enable native log capture during initialization (same behavior as the API above).
  • Optional overrides using text files under Assets/Resources/ (see docs), including bugfender_app_key.txt (one-line app key; useful for CI or per-build config). If a file is missing or empty, Inspector values apply where applicable.

Fixed

  • iOS Simulator build error with recent Xcode versions.

Changed

  • SDK reports type unity and build version 30001 to the Bugfender backend when initializing, so sessions and devices can be identified as Unity SDK traffic.

Bugfender Unity SDK v3.0.0

17 Mar 07:32
5315788

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What's new

Optional configuration via Resources

You can override settings at runtime using text files in Assets/Resources/ without changing the Bugfender component in the scene:

File Purpose
bugfender_app_key.txt App key (one line). Useful for CI, per-build config, or when you can't rely on the Inspector value.

If a file is missing or empty, the component’s Inspector values are used as before.

iOS

  • Build fix: Fixed a compilation error when building for iOS Simulator with recent Xcode versions.

Backend identification

  • The SDK reports its type (unity) and version (30000) to the Bugfender backend when initializing, so sessions and devices can be identified as coming from the Unity SDK v3.0.0.

Compatibility

  • Unity: 2022.3 or later (including Unity 6). Tested with Unity 6000.3.11f1.
  • iOS: Built and tested with Xcode 15+ and iOS Simulator.
  • Android: Built and tested on ARM64 devices.

Documentation

2.0.2

06 Feb 13:44

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What's Changed

Full Changelog: 2.0.1...2.0.2

2.0.1

22 Jan 08:40

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What's Changed

  • Add the required dependencies also to the main target in #6 (fixes crash on physical device)

Full Changelog: 2.0.0...2.0.1

2.0.0

15 Jan 17:32
f7ccc74

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What's Changed

  • Support for Unity 6 (support for 2022.3 still available)
  • Importable via Unity Package Manager
  • Add a checkbox in the UI for Auto-fetch Android ID option, and disable it by default (prior versions collected Auto-fetched Android ID without option to disable)
  • Imports the underlying iOS and Android native SDKs automatically so you're always up to the latest version

Full Changelog: android3.3.1-iOS2.0.0...2.0.0

Android SDK 3.3.1 and iOS SDK 2.0.0

04 Sep 14:28

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android3.3.1-iOS2.0.0

update to Android 3.3.1 and iOS 2.0.0

Android SDK 3.2.0 - iOS SDK 1.13.2

07 May 12:51

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This version requires Unity 2022.3.27 (LTS), Unity 2023.2.18, or newer since it uses the recently introduced .xcframework support.

Android SDK: 3.0.16 - iOS SDK: 1.10.5

09 Aug 15:03
d78ec8c

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Update to Unity 2021.3 and Android SDK 3.0.16. Fix iOS SDK library import.

Full Changelog: android3.0.11-iOS1.10.5...android3.0.16-iOS1.10.5

Android SDK: 3.0.11 - iOS SDK: 1.10.5

10 Jan 16:36

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android3.0.11-iOS1.10.5

export script