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feat: add Premium Geo DB addon to project settings#2981

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lohanidamodar wants to merge 16 commits intomainfrom
feat/project-premium-geo-db-addon
Open

feat: add Premium Geo DB addon to project settings#2981
lohanidamodar wants to merge 16 commits intomainfrom
feat/project-premium-geo-db-addon

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Summary

Adds a Premium Geo DB section to the project settings page so users can enable and disable the premium geolocation addon per-project on cloud.

The section supports the full addon lifecycle, mirroring the BAA pattern at the organization level:

  • Upgrade prompt when the current plan does not support the addon
  • Enable flow with optional 3DS payment authentication
  • Pending state with cancel & retry option (if payment was interrupted)
  • Active state with disable action
  • Scheduled-for-removal state with re-enable action

Uses the new project-scoped SDK methods shipped with the cloud update: listAddons, createPremiumGeoDBAddon, and deleteAddon. Bumps the @appwrite.io/console SDK pin accordingly.

Test plan

  • Navigate to a cloud project's settings as an org owner on a plan that supports Premium Geo DB → section appears with Enable CTA
  • Click Enable → modal confirms and enables the addon (3DS where required); section transitions to Active
  • Click Disable → confirms removal at end of billing cycle; section transitions to Scheduled-for-removal
  • Click Keep Premium Geo DB while Scheduled-for-removal → returns to Active
  • On a plan that doesn't support the addon → shows Upgrade plan CTA / "not available" copy
  • On self-hosted mode → section is hidden

🤖 Generated with Claude Code

Adds a Premium Geo DB section to the project settings page so users
can enable and disable the premium geolocation addon per-project on
cloud. The section supports the full addon lifecycle:

- Upgrade prompt when the current plan does not support the addon
- Enable flow with optional 3DS payment authentication
- Pending state with cancel & retry option
- Active state with disable action
- Scheduled-for-removal state with re-enable action

Uses the new project-scoped SDK methods: listAddons, createPremiumGeoDBAddon,
and deleteAddon. Bumps the @appwrite.io/console SDK pin accordingly.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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greptile-apps Bot commented Apr 18, 2026

Greptile Summary

This PR adds a Premium Geo DB addon panel to the project settings page, mirroring the existing BAA pattern at the org level. It includes enable/disable modals with 3DS payment support, a pending/cancel-and-retry state, and a scheduled-for-removal re-enable flow, along with a bump to the @appwrite.io/console SDK to expose the new project-scoped addon methods.

  • premiumGeoDB.svelte: New settings card handling the full addon lifecycle. The 3DS return-URL handling and the handleReEnable 3DS branching are both incomplete relative to the BAA.svelte reference implementation, which risks leaving the addon stuck in pending state after a 3DS redirect.
  • planSummary.svelte: Removes the hardcoded billingAddonNames map in favour of addon.name and adds per-project addon child rows; both changes may surface label or double-counting issues depending on API response shape.
  • +page.ts / +page.svelte: Cloud-gated listAddons and getAddonPrice fetches added cleanly behind isCloud, with silent error suppression so self-hosted installs are unaffected.

Confidence Score: 4/5

The core settings wiring and disable flow are safe, but the 3DS payment return path in premiumGeoDB.svelte is incomplete, which can leave addons stuck in pending state after a Stripe redirect.

The enable and re-enable flows do not fully handle the 3DS redirect lifecycle: after Stripe sends the user back to the settings page there is no handler to call confirmAddonPayment, so the addon remains in pending state indefinitely. The BAA.svelte reference implementation has a complete onMount block for exactly this case; premiumGeoDB.svelte does not.

premiumGeoDB.svelte needs the onMount 3DS return handler and a 3DS-aware handleReEnable, mirroring BAA.svelte. planSummary.svelte warrants a second look once the billing API response shape for project-level addon resources is confirmed.

Important Files Changed

Filename Overview
src/routes/(console)/project-[region]-[project]/settings/premiumGeoDB.svelte New main component for the Premium Geo DB addon panel; has an incomplete 3DS return-URL handler and handleReEnable drops the 3DS authentication response silently.
src/routes/(console)/project-[region]-[project]/settings/premiumGeoDBEnableModal.svelte New enable modal correctly handles clientSecret/3DS branching; 409 conflict catch block uses 'already active' wording even when the existing addon may be in pending state.
src/routes/(console)/project-[region]-[project]/settings/premiumGeoDBDisableModal.svelte New disable confirmation modal; straightforward delete + invalidate pattern, no issues found.
src/routes/(console)/project-[region]-[project]/settings/+page.ts Adds listAddons and getAddonPrice fetches behind isCloud guard; errors are silently caught to null so the section simply hides rather than hard-failing on self-hosted.
src/routes/(console)/project-[region]-[project]/settings/+page.svelte Wires PremiumGeoDB into the settings page behind isCloud + canWriteProjects guard; change is minimal and correct.
src/routes/(console)/organization-[organization]/billing/planSummary.svelte Removes hardcoded billingAddonNames map in favour of addon.name and adds per-project addon rows; both changes carry potential double-counting and label-fallback risks depending on API response shape.

Reviews (13): Last reviewed commit: "feat(settings): rewrite Premium Geo DB c..." | Re-trigger Greptile

Comment on lines +64 to +83
async function handleReEnable() {
reEnabling = true;
try {
await sdk.forConsoleIn(page.params.region).projects.createPremiumGeoDBAddon({
projectId: page.params.project
});
await Promise.all([invalidate(Dependencies.ADDONS), invalidate(Dependencies.PROJECT)]);
addNotification({
message: 'Premium Geo DB addon has been re-enabled',
type: 'success'
});
} catch (e) {
addNotification({
message: e.message,
type: 'error'
});
} finally {
reEnabling = false;
}
}
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P1 handleReEnable silently drops 3DS response

createPremiumGeoDBAddon can return either a Models.Addon (immediate success) or a Models.PaymentAuthentication (3DS required). handleReEnable discards the return value entirely, so if re-enabling requires 3DS the payment challenge is never initiated — the notification fires as "re-enabled" while the addon actually sits in pending state waiting for a payment that will never complete.

The enable modal handles this correctly via the 'clientSecret' in result check and subsequent confirmPayment call. handleReEnable should mirror that same pattern, exactly as BAA.svelte's handleReEnable does.

lohanidamodar and others added 4 commits April 19, 2026 11:13
Mirrors the BAA addon UX by fetching the addon price via
organizations.getAddonPrice(Addon.Premiumgeodb) from the settings
page loader, passing it through to the Premium Geo DB card and
enable modal, and rendering the monthly/prorated breakdown with
formatCurrency alongside the Enable CTA.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
…name

- Each project row in the organization billing breakdown now iterates
  its resources for addon_* entries (amount > 0) and renders them as
  child rows (e.g. Premium Geo DB under the project it was enabled on).
  The backend already filters project-scoped addons out of the
  team-level resources response, so the org "Addons" section shows only
  org-scoped addons (BAA, premiumGeoDBOrg) while project-scoped ones
  surface where they belong.
- Org-level addon labels now read addon.name from the UsageResource
  payload that the getAggregation endpoint populates from billingAddons
  config. Dropped the hard-coded billingAddonNames map so new addons
  surface with their proper name without a console update.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
…geo-db-addon

# Conflicts:
#	bun.lock
#	package.json
#	src/routes/(console)/project-[region]-[project]/settings/+page.svelte
…geo-db-addon

# Conflicts:
#	bun.lock
#	package.json
…geo-db-addon

# Conflicts:
#	src/routes/(console)/project-[region]-[project]/settings/+page.svelte
#	src/routes/(console)/project-[region]-[project]/settings/+page.ts
Comment on lines +399 to +410
...resources
.filter((r) => r.resourceId?.startsWith('addon_') && (r.amount ?? 0) > 0)
.map((addon) =>
createRow({
id: `addon-${addon.resourceId}`,
label: addon.name || addon.resourceId,
resource: addon,
usageFormatter: ({ value }) => formatNum(value),
priceFormatter: ({ amount }) => formatCurrency(amount),
includeProgress: false
})
),
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P1 Possible double-counting of addon charges in plan summary

The top-level addons section (line 252–275) already creates a billing row for every addon_-prefixed resource found in currentAggregation.resources. If the billing API also surfaces those same addon resources inside projectData.resources (the per-project breakdown), each project-scoped addon (e.g. Premium Geo DB) will appear as both a top-level line item and a child row — showing the same charge twice to the user.

Before shipping, confirm whether the cloud billing API places project-level addon charges exclusively in breakdown[].resources (making the top-level filter skip them) or in both places. If the former, this code is correct; if the latter, the top-level addons filter needs to exclude resources that are already accounted for at the project level (or vice-versa).

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