A collection of personal tools I built to make editing and animating VRM models in Unity faster, easier, and more fun!
Originally, I was doing all the animations and edits manually, but I decided to turn my workflow into tools so I can improve without stressing out too much.
I’ll keep adding new tools as I develop them, so this will grow over time.
- Latest: VRMBlendshape Clip & Track
- Planned: Collison Ragdoll Generator and editor (mostly for cloth physics)
- Fork or clone the repository
- Open the project in **Unity **.
- Start using the tools in your workflow!
or,
- Download the latest Release,
- Import it as Custom Package
- Start Using it on your project
*Important : UniVRM Required!.
*Unity Version im Using: 2022.3.62f3 (Others sometimes gave me a MToons shader issue so im using this)
Feel free to contribute or suggest improvements! Make sure to fork the repo before making changes. Pull requests are always welcome!
(p≧w≦q)