Matchmode play time calculated differently#310
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darkshade9 wants to merge 1 commit intoaqtion-alphafrom
Open
Matchmode play time calculated differently#310darkshade9 wants to merge 1 commit intoaqtion-alphafrom
darkshade9 wants to merge 1 commit intoaqtion-alphafrom
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Summary
active_framesfield to track actual match play time per playerFiles changed
g_local.h— Addedactive_framestoclient_respawn_tandgghost_tstructsg_main.c— Incrementactive_frameseach frame when player is actively on a team during a live matchtng_stats.c— FPM calculations preferactive_frameswhen available; ghost stats reconstruction updatedp_client.c— Saveactive_framesto ghost on disconnecta_cmds.c— Restoreactive_framesfrom ghost on reconnectdoc/action.md— Documented the new FPM behavior in the Statistics sectionTest plan
ghostback — FPM preserved correctly"f"field) reports correct FPM🤖 Generated with Claude Code