A point-based Plinko game built for ACM Community events. Drop a ball, watch it bounce, and see where it lands. Each bin awards (or deducts) points from your running total.
- Custom point values per bin (no fake money, just points)
- Random officer face ball drops
- Sound effects on drop, win, and loss
- Running score total with reset
- Live stats panel
- ACM-styled dark UI with Community gradient
This project is a fork of AnsonH's plinko-game, originally built as a free-to-play web Plinko game inspired by Stake.com. Huge thanks to Anson for the physics engine setup and overall architecture. I just reskinned it for ACM.
Requires Node.js 20+
npm install --legacy-peer-deps
npm run devnpm run build
npm run previewMade with love by ACM UTD.