- I'm interested in aerospace/astronautics, music theory, game engines, and low-level development.
- I intend to pursue a degree in Computer Science to write better spacecraft flight software.
- I'm currently heavily exploring computational music theory for algorithmic composition, score analysis, and better tools for teaching/learning music theory.
- I write most of my code in Rust, and I think a lot about type-driven design.
- I publish some projects under the @dinoslice org, and write at dinoslice.com.
Feel free to reach out at the email listed on my profile!



