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Releases: abevol/KingdomMod

KingdomMod v2.4.6

04 Mar 14:43

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✨ New Features

  • Added support for loading font files from user-defined font directories, including font caching and dynamic font path enumeration.
  • Integrated the PerfectDOSVGA437 font resource.
  • Dynamically generate language options and added numerical range validation for configuration settings.

🐛 Bug Fixes

  • Removed stderr redirection to properly expose Gemini API error messages during changelog generation.
  • Fixed a bug that could cause a null reference exception if font creation failed.
  • Fixed an issue where configuration events were not properly cleaned up when switching languages.
  • Corrected font fallback behavior in the OverlayMap and improved cleanup of old configuration files.

⚡ Improvements

  • Optimized the layout of gem and coin text using UI containers.

🔧 Maintenance

  • Added a script to automatically delete remote releases and Git tags.
  • Upgraded the Gemini API model version used for changelog generation from 2.0 to 2.5.
  • Integrated AI-generated structured changelogs into the release process.
  • Added an automatic tagging and release script (supporting both Bash and PowerShell).
  • Implemented MinVer to automatically derive version numbers from Git tags.
  • Updated hotkey instructions in the documentation and made minor internal code structure adjustments.

KingdomMod v2.4.5 Beta

01 Mar 22:20

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Full Changelog: v2.4.4...v2.4.5

  • Integrated BepInExConfigManager for visual configuration, accessible via the F5 toggle key.
  • To prevent keybinding overlaps, a Ctrl key prefix has been added to most existing functional hotkeys.

KingdomMod v2.4.4 Beta

28 Feb 01:20

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  • The UI framework has been upgraded from IMGUI to UGUI, delivering a significant performance boost and supporting high resolutions, UI scaling and animations.
  • The core framework has undergone a major refactor, paving the way for the implementation of more advanced features.
  • Please fully remove the old version's files before installing the new one to prevent any conflicts.

Beta version. Please report any issues.

KingdomMod v2.4.3

29 Jan 07:07

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  1. Support game version 2.3.2
  2. Fixed crash from game update.

Note:
After the 2.1.4 version update, the Windows platform game has switched to the IL2CPP version, so you need to re-download and install the IL2CPP version of the BepInEx Mod Loader.
You also need to download and install Cpp2IL.Patch and Il2CppInterop.Patch, extract them to the game root directory, and overwrite the files with the same name as those in the BepInEx Mod Loader.
Alternatively, you can directly download the merged compressed file KingdomMod.All-BIE6_IL2CPP-vX.X.X-with-BepInEx.zip.

注意:
Windows 平台的游戏在 2.1.4 版本更新后已改为IL2CPP版,因此您需要重新下载安装IL2CPP版的 BepInEx 模组加载器
并且还需要下载安装 Cpp2IL.PatchIl2CppInterop.Patch,解压至游戏根目录,覆盖 BepInEx 模组加载器的同名文件。
也可以直接下载合并后的压缩包文件KingdomMod.All-BIE6_IL2CPP-vX.X.X-with-BepInEx.zip

KingdomMod v2.4.2

14 Oct 07:32

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  1. Support game version 2.3.1
  2. Fixed crash from game update.

注意:
Windows 平台的游戏在 2.1.4 版本更新后已改为IL2CPP版,因此您需要重新下载安装 BepInEx 模组加载器
并且还需要下载安装 Cpp2IL.Patch,解压至游戏根目录,覆盖 BepInEx 模组加载器的同名文件。
也可以直接下载合并后的压缩包文件KingdomMod.All-BIE6_IL2CPP-vX.X.X-with-BepInEx.zip

KingdomMod v2.4.1

26 Jun 17:32

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  1. Support game version 2.2.0
  2. Fixed crash from game update.

注意:
Windows 平台的游戏在 2.1.4 版本更新后已改为IL2CPP版,因此您需要重新下载安装 BepInEx 模组加载器
并且还需要下载安装 Cpp2IL.Patch,解压至游戏根目录,覆盖 BepInEx 模组加载器的同名文件。

KingdomMod v2.4.0

12 Jun 12:39

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  1. Support game version 2.1.4 (R22452)
  2. Update BepInEx to version 6.0.0-be.735
  3. Add Cpp2IL.Patch package to fix BepInEx's crash.
  4. Other optimizations and updates.

注意:
Windows 平台的游戏在本次更新后已改为IL2CPP版,因此您需要重新下载安装 BepInEx 模组加载器
并且还需要下载安装 Cpp2IL.Patch,解压至游戏根目录,覆盖 BepInEx 模组加载器的同名文件。

KingdomMod v2.3.2

26 Oct 02:46

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  1. Support game version 2.0.3.
  2. Add PersephoneCage marker.
  3. Add SummonBell marker.
  4. Fix the loss of precision.
  5. Add TeleporterExit marker.
  6. Fixed Castle price.
  7. Add StatuePike marker.
  8. Add HephaestusForge marker.
  9. Add Lighthouse marker.
  10. Add PortalDock marker.
  11. Rename Style to MarkerStyle.
  12. Add GUI style config.
  13. Add background texture.

KingdomMod v2.3.1

13 Oct 19:54

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Fixed errors in #13

KingdomMod v2.3.0

13 Oct 18:11

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Support the latest version of the game (2.0.2)
#12