This is a custom-built console-based 2D adventure game developed in C++ using only standard libraries and system calls. The game simulates a side-scrolling environment using character arrays and includes dynamic rendering, colored screens, and custom ASCII art cutscenes.
- Fully text-based game interface in the Windows console.
- Dynamic scrolling and viewport rendering based on character movement.
- Cutscenes, intros, and game-over screens.
- Hero rendering using ASCII sprites.
- Special screens: Bed, Room, Portal, Endgame.
- Multiple environments and rainbow visual effects using console color commands.
- Language: C++
- Libraries:
<iostream>,<conio.h> - Platform: Windows Console
- Windows OS
- C++ compiler (e.g., g++, Visual Studio)
g++ Project.cpp -o Game
./Game