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Pokeapi better #132
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Merged
Merged
Pokeapi better #132
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9f46d39
fix: properly detect splash+struggle fallback moves
Mygod 9005f32
Some fixes
Mygod 3e3c997
fix: pokeapi missing preevo moves
Mygod 3716746
fix: preserve legend/mythic on cached parent species
Mygod 982ceda
fix: keep inherited pokeapi moves form-aware
Mygod 7823c07
fix: filter hidden placeholder fallback moves
Mygod fe4e40c
fix: drop filtered placeholder charged moves
Mygod d873ef3
fix: narrow placeholder fallback charge filtering
Mygod ff63de7
fix: sanitize estimated charged fallback lists
Mygod 6bb6fbf
fix: preserve GM rarity flags in fallback metadata
Mygod fcde14e
fix: preserve hidden-only fallback charged state
Mygod 7ccb228
fix: allow Rest in fallback charged moves
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isKnownMovecurrently treats any move present inmoveReferenceas valid, even if it only exists becauseprotoMoves()ran and therefore has nopower/settings data. That can cause PokeAPI-derived move lists to include moves that aren't actually in the GM move settings. Consider changing the predicate to require a defined numericpower(while still allowing0) so zero-power moves like SPLASH_FAST are kept but proto-only/unknown moves are excluded.