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Turn it off

This is a small puzzle game based on those light enigmas where the player starts with a set of lights and some of them are lit up. The goal for each puzzle is to turn off every light. When the player presses on a light, they toggle it, and the light's neighbours. Hence the challenge.

** Beta 1.0 is available for download in the releases! **

How to play

Playing this game is really simple, all a player requires is the use of the mouse and that's it.

Relax, sit back and enjoy the levels and the music (once the game will be released).

Features

Here is a list of the features I wanna add to the game:

  • Level selector
  • Main mechanics
  • Main menu
  • Music and sounds
  • Settings
  • UI
  • Scalable UI

Gallery

There is temporarily no images available of the game since the development hasn't been going on for long enough.

Technical

The game is being developed using Unity 2022.3.19f1, which is the latest version released at the beginning of the development.

The game is programmed in C# using a 3D environment but 2D sprites.

Why this project?

I had the idea for this project thanks to my Linear Algrebra and Matrix Theory class. In one of the assignments, I had to solve a puzzle like this, and I thought it could not be too hard to program, so I tried it and here we are.

I also wanted to add more finished and polished game to my portfolio. Especially games that are playable since I lost so many of my really old games.

Overall, I recommend trying to do this project yourself if you are curious, it is really fun.

Author

I'm am Gabriel Savard (also going by Gabe or Gab Savard), a 21 years old Bachelor of Computer Science student at Dalhousie University in Halifax, Nova Scotia (Canada). I am an aspiring video game developper and I enjoy coding and creating projects I can share and make sure to leave them available to the public.

If you would like to see more of my projects, you can check out my profile or my projects page on my website gabsavard.com.

Special Thanks

Special thanks to my girlfriend Amanda Nickerson for being the first to test my game and encouraging me so much with game development!

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A small puzzle game

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