Hi, I’m Sarim Malik 👋
I enjoy building systems that live one layer deeper than most applications—where architecture, performance, reliability, and scale actually begin to matter.
I’m particularly interested in how large codebases evolve over time, where they silently degrade, and how developer tooling can surface real signal instead of noise.
ODESSA — a repository-based static code analysis platform focused on:
- Architectural drift detection
- Performance bottlenecks
- Security risks
- Browser compatibility issues
All powered by deterministic, explainable analysis rather than black-box scoring.
Alongside this, I’m actively working on:
- Improving cross-file heuristics and dependency graph analysis
- Enhancing collaboration workflows around analysis results
- Experimenting with better ways to surface actionable insights for developers
- Developer tools and static analysis engines
- Backend-heavy, system design–focused projects
- ML/AI-powered applications with real-world impact
- Work involving:
- ASTs
- Graphs
- Performance analysis
- Distributed systems
- Designing stronger architectural heuristics for large codebases
- Visualizing dependency graphs and cross-file relationships effectively
- Scaling job-based systems (queues, workers, containers)
- Real-world production edge cases that most tools tend to miss
- Advanced system design and distributed architectures
- Dependency graph algorithms (DFS, SCCs, call graphs)
- How large engineering teams reason about:
- Code health
- Change velocity
- ML/AI beyond models, especially:
- Data flow
- Inference pipelines
- Deployment trade-offs
- ODESSA and static analysis design
- AST parsing and traversal
- Cross-file dependency and call graph analysis
- ML/AI projects such as crowd surveillance systems
- Real-time applications using WebSockets
- BullMQ + Redis pipelines
- Dockerized, ephemeral execution environments
- Designing tools that engineers actually enjoy using
I enjoy debugging problems that don’t throw errors—they just quietly make systems slower, messier, and harder to evolve 😄