This is an example of how to make an entity component game system using BABYLON.js as the rendering engine.
Clone the project
git clone https://github.com/Pryme8/MerioDudes.gitGo to the project directory
cd my-projectInstall dependencies
npm installStart the server
npm run devGo to localhost:8080 and you should see the game running! Add a hash to the url for "editor" or "spriteDebugger" to see other modes.
Contributions are always welcome!