Skip to content

Patched Dvars

uji edited this page Mar 31, 2026 · 4 revisions

Patched Dvars

Project: Consolation unlocks, restores, adjusts, or adds several dvars that are useful for gameplay tweaking, testing, and quality-of-life changes.

Patched Dvars

Name Description Default / Range
r_fullscreen Made saved and writable so fullscreen behavior can be controlled more reliably and does not get forced back as aggressively by the stock game. N/A
com_maxfps Made saved and writable. Controls the frame rate cap. N/A
vid_xpos Made saved and writable. Controls the window position in windowed mode. N/A
vid_ypos Made saved and writable. Controls the window position in windowed mode. N/A
developer Registered with a 0 to 2 range. Enables the game's development environment behavior and is mainly useful for debugging or internal-style testing. 0 to 2
g_speed Saved integer dvar. Controls player movement speed. Default: 210
jump_height Saved float dvar. Controls the maximum jump height used by the player movement code. Default: 41
cg_fov Saved float dvar. Controls the field of view angle in degrees. Default: 65, Range: 0 to 160
cg_fovScale Saved float dvar. Applies a multiplier to the base field of view. Default: 1, Range: 0 to 2
r_lodScale Saved float dvar. Adjusts level-of-detail distance. Higher values can keep more detail visible at range. Default: 0, Range: 0 to 3
input_viewSensitivity Saved float dvar. Controls mouse sensitivity. Default: 1.0, Range: 0.01 to 30.0
m_rawInput Saved boolean dvar. Enables raw mouse input handling. See also: Patched Raw Input Boolean
r_borderless Saved boolean dvar added by Project: Consolation. When used with windowed mode, this removes the normal window border. Boolean
ui_smallFont Saved float dvar. Adjusts the small UI font scale. Range: 0 to 1
ui_bigFont Saved float dvar. Adjusts the large UI font scale. Range: 0 to 1
ui_extraBigFont Saved float dvar. Adjusts the extra-large UI font scale. Range: 0 to 1
cg_overheadNamesSize Saved float dvar. Adjusts the size of overhead player names. Default: 0.5, Range: 0 to 1
cg_drawVersion Saved boolean dvar added by Project: Consolation. Draws the build version string in the bottom-right corner. Boolean
cg_debugInfoCornerOffset Default value corrected to 0 0. Affects the corner offset used by some debug-style HUD info such as cg_drawFPS. Default: 0 0
monkeytoy Registered as writable. Useful for modding and development-oriented workflows where the stock restrictions are not wanted. N/A
g_debugVelocity Custom debug boolean dvar. Prints velocity-related debug information to the console. Boolean
g_debugLocalization Custom debug boolean dvar. Prints information about unlocalized strings to the console. Boolean
bot_maxHealth Custom integer dvar. Controls the health bots receive when they spawn. Default: 100, Range: 1 to 1000

Notes

  • Some of these dvars are stock dvars that have been made writable or saved.
  • Some are custom dvars added by Project: Consolation.
  • A few are mainly intended for testing, debugging, or modding.
  • Not every patched dvar is guaranteed to behave perfectly in every mode.
  • If a value seems unstable, gets reset by the game, or causes odd behavior, return it to a safer default and test again before assuming the feature itself is broken.

Clone this wiki locally