FRLG shiny hunt overworld#1114
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Mysticial merged 2 commits intoPokemonAutomation:mainfrom Mar 6, 2026
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Run through the grass to encounter wild pokemon.
Listen for shiny sound when battle starts.
Flee if not shiny.
Very similar to BDSP overworld for navigating the grass. Differs in encounter detection and shiny detection.
I'm still very early in my play through and didn't have a mon with sweet sent so I left that out for now. 4,000 encounters without error, hopefully I'll get lucky with a confirmed hit tomorrow sometime.
Might move the encounter method to the shared navigation files as it could probably be repurposed as a more generic run back and forth method with parameters on time/total repetitions