FNG mod with infection and nukes, based on fng2. This mod runs on Teeworlds 0.6.
You need a valid C++11 compiler.
bam server_releaseCopy autoexec_default.cfg to autoexec.cfg. For detailed explanations of
server options, see variables.h.
./zfng_server-
Caveats specific to
zfng2sv_warmupis not implemented. Instead usesv_zfng_infection_delaysv_tournament_modeis not implemented
-
Gametypes from the original
fng2mod (such asfng2,fng2solo,fng2boom) should still work with a few minor changes- Sacrifice sound has been changed
- Respawn delay has been lengthened slightly
- Frozen players on
fng24teamsare indistinguishable - Spectators are kept in the spectator slots after changing the map