feat: implement voice mode improvements with continuous loop, audio error recovery, and TTS discovery#459
Conversation
…rror recovery, and TTS discovery - Add voice mode state machine: Recording → Processing → Waiting → Generating → Playing → Recording loop - Add audio error recovery with blob retention, retry, and discard - Add audio cues (mic-on.wav, mic-off.wav) for recording state transitions - Add TTS discovery prompt for first-time users on supported platforms - Extend RecordingOverlay with 6 voice mode states (recording, processing, error, waiting, generating, playing) - Update TTSContext with isGenerating, speakAndWait, cancelGeneration, and sequence ID tracking - Update TTSButton with generating animation state - Add voice mode exit on chat switch, new chat, and manual stop - Highlight mic button when voice mode is active Closes #458 Co-Authored-By: marks <markskram@protonmail.com>
🤖 Devin AI EngineerI'll be helping with this pull request! Here's what you should know: ✅ I will automatically:
Note: I can only respond to comments from users who have write access to this repository. ⚙️ Control Options:
|
Co-Authored-By: marks <markskram@protonmail.com>
Deploying maple with
|
| Latest commit: |
7f74698
|
| Status: | ✅ Deploy successful! |
| Preview URL: | https://a56627c6.maple-ca8.pages.dev |
| Branch Preview URL: | https://devin-1772755465-voice-mode.maple-ca8.pages.dev |
…VoiceDiscard - Add recordingStartTimeRef to track when recording starts (RecordRTC has no startTime property) - Add startRecordingRef to avoid stale closure in handleVoiceDiscard's empty dependency array - capturedDuration now correctly reflects actual recording time instead of always being 0 Co-Authored-By: marks <markskram@protonmail.com>
… for savedDuration - Replace all 3 startRecording() calls in voice continuation effect with startRecordingRef.current() - Change recordingDuration || undefined to recordingDuration ?? undefined (both inputs) to correctly show 0-second durations in error UI Co-Authored-By: marks <markskram@protonmail.com>
…g on empty blob - isTTSPlatform now checks isTauri() && isIOS() to match TTSContext behavior - Empty blob in voice mode now calls startRecordingRef.current() to restart Co-Authored-By: marks <markskram@protonmail.com>
…ssage/handleTTSDiscovery - exitVoiceMode: check recorderRef.current instead of isRecording state to avoid stale closure in event handler effect - Add handleSendMessageRef and handleTTSDiscoveryRef to prevent stale closures in transcribeAndSend - transcribeAndSend now calls through refs for latest handleSendMessage and handleTTSDiscovery Co-Authored-By: marks <markskram@protonmail.com>
Co-Authored-By: marks <markskram@protonmail.com>
…e to avoid stale closure These functions are idempotent, so guarding on ttsIsGenerating/ttsIsPlaying was unnecessary and caused stale closures when exitVoiceMode was captured in the event listener effect. Co-Authored-By: marks <markskram@protonmail.com>
|
@TestFlight build |
|
🚀 TestFlight deployment triggered! Check the Actions tab for progress. |
…on generation error - Set voiceState(null) after successful transcription in non-voice mode to dismiss overlay - Add errorRef to track error state without stale closures - Voice continuation effect checks errorRef.current and exits voice mode on error instead of speaking stale assistant message Co-Authored-By: marks <markskram@protonmail.com>
|
✅ TestFlight deployment completed successfully! |
…de exits Without re-throwing, speakAndWait always resolves normally even on TTS failure, causing the voice mode continuation effect's .catch() to never fire and creating an infinite loop: TTS fails → recording restarts → repeat. Co-Authored-By: marks <markskram@protonmail.com>
| const newRetryCount = voiceRetryCount + 1; | ||
| setVoiceRetryCount(newRetryCount); |
There was a problem hiding this comment.
🟡 Stale voiceRetryCount in transcribeAndSend causes incorrect retry count on rapid retries
transcribeAndSend is a useCallback with voiceRetryCount in its dependency array (frontend/src/components/UnifiedChat.tsx:2073). In the catch block at line 2052, it reads voiceRetryCount from the closure and calculates newRetryCount = voiceRetryCount + 1. However, handleVoiceRetry (line 2138-2145) calls transcribeAndSend which may be holding a stale voiceRetryCount value. If the user taps Retry quickly twice, the second call uses the same closure as the first (since the setVoiceRetryCount from the first call hasn't triggered a re-render and new callback yet), so voiceRetryCount stays at the old value and the count never reaches 3 to show the extended error message. A ref should be used for voiceRetryCount to avoid the stale closure.
Was this helpful? React with 👍 or 👎 to provide feedback.
…n TTSButton speak() is used by TTSButton which doesn't have try/catch. Only speakAndWait (used by voice mode loop) needs error propagation to exit on TTS failure. Co-Authored-By: marks <markskram@protonmail.com>
|
@TestFlight build |
|
🚀 TestFlight deployment triggered! Check the Actions tab for progress. |
|
✅ TestFlight deployment completed successfully! |
…r overlay via X button Both centered-input and bottom-input overlay cancel handlers now reset voiceRetryCount to 0 and recordingDuration to 0, matching handleVoiceDiscard behavior. Prevents stale retry count from carrying over to future recordings. Co-Authored-By: marks <markskram@protonmail.com>
…io cues, TTS auto-play after model download Bug 1: After downloading TTS model mid-voice-loop, the last assistant message now auto-plays via a new effect that watches ttsStatus becoming 'ready'. Bug 2: Show Playing/Generating/Waiting status text and waveform in compact (bottom input) overlay mode, not just non-compact. Previously isCompact=true hid all status content during playback. Bug 3: Use Web Audio API (AudioContext + fetch + decodeAudioData) instead of new Audio() for mic-on/mic-off cues - more reliable on iOS WebView. Also fixes Devin Review round 10: defer startRecordingRef.current() call with setTimeout(0) after empty blob recovery to let React batch commit setIsRecording(false) before the isRecording guard runs. Co-Authored-By: marks <markskram@protonmail.com>
Co-Authored-By: marks <markskram@protonmail.com>
…-on audio cue
Devin Review round 11:
- RecordingOverlay: add setDuration(0) when effectiveState transitions to
'recording' to prevent a one-frame flash of the previous recording's
duration before rAF resets it.
- UnifiedChat: remove playAudioCue('mic-on') from voice continuation callers
(4 sites) since startRecording() at line 1970 already plays the cue. This
prevented a double-play stutter/echo in the voice mode loop.
Co-Authored-By: marks <markskram@protonmail.com>
Devin Review round 12:
- TTSContext: store audioContextRef immediately after AudioContext creation
so stopPlayback() can close it if decodeAudioData or other operations
between creation and the old ref assignment throw.
- TTSContext: throw Error('no_speakable_text') instead of silently returning
when preprocessTextForTTS strips all content (e.g. code-only responses).
- UnifiedChat: catch 'no_speakable_text' in both voice continuation effects
and restart recording instead of exiting voice mode, so the user gets
audio feedback (mic-on cue) rather than a silent mic activation.
Co-Authored-By: marks <markskram@protonmail.com>
| if (!voiceModeRef.current) return; | ||
| setVoiceState("recording"); | ||
| startRecordingRef.current(); |
There was a problem hiding this comment.
🟡 Voice mode loop silently breaks when startRecording fails, leaving UI stuck on "Recording"
Throughout the voice mode loop, setVoiceState("recording") is called optimistically before startRecordingRef.current(), but startRecording is an async fire-and-forget that catches its own errors internally (e.g., microphone permission denied, device busy). If startRecording fails, voiceState remains "recording" while no actual recording is happening. The user sees a "Recording" overlay with no error feedback (the audioError banner auto-dismisses after 5 seconds at UnifiedChat.tsx:1997), and the voice mode loop is silently broken.
This affects multiple paths in the voice continuation loop: post-TTS restart (UnifiedChat.tsx:2938-2940), no-speakable-text restart (UnifiedChat.tsx:2947-2948), no-text restart (UnifiedChat.tsx:2955-2956), discard-and-re-record (UnifiedChat.tsx:2173-2174), and empty-recording retry (UnifiedChat.tsx:2132-2135). The user can still tap X to exit, but the automatic loop is broken without clear UI feedback.
Prompt for agents
In frontend/src/components/UnifiedChat.tsx, the startRecording function (line 1922) is called fire-and-forget from many voice-mode loop restart points (lines 2135, 2174, 2938-2940, 2948, 2956, 3018). When startRecording fails (microphone permission denied, device busy, etc.), it catches the error internally and sets audioError, but does not communicate the failure back to the voice mode loop. This leaves voiceState as "recording" without actual recording.
To fix this, either:
1. Make startRecording return a boolean indicating success, and have all voice-mode restart points check the return value and call exitVoiceMode() on failure. This requires awaiting the call.
2. Or, inside startRecording's catch block (around line 1978), check if voice mode is active (voiceModeRef.current) and call exitVoiceMode() to clean up the voice loop state.
Option 2 is simpler: add to the catch block in startRecording (after the existing error handling, around line 1997):
if (voiceModeRef.current) {
exitVoiceMode();
}
This ensures the voice mode loop exits cleanly when the microphone becomes unavailable.
Was this helpful? React with 👍 or 👎 to provide feedback.
| if (generationSeqRef.current !== mySeq) { | ||
| void audioContext.close().catch(() => {}); | ||
| audioContextRef.current = null; | ||
| URL.revokeObjectURL(audioUrl); | ||
| return; |
There was a problem hiding this comment.
🟡 Stale speakInternal cleanup clobbers audioContextRef.current set by a concurrent call
In TTSContext.tsx, when two speakInternal calls overlap at async boundaries, the stale call's cleanup can null out the newer call's audioContextRef. Specifically: Call A sets audioContextRef.current at line 363, then yields at await audioContext.resume() (line 367). Call B starts, calls stop() (cleaning up Call A's context), then sets audioContextRef.current to its own context at line 363 and yields. Call A resumes, hits the staleness check at line 371, and executes audioContextRef.current = null at line 373 — clobbering Call B's reference. After this, stopPlayback() cannot close Call B's AudioContext directly; it relies on sourceNodeRef.current.stop() triggering onended as a fallback.
Fix suggestion
At line 371-376, only null out audioContextRef if it still points to this call's context:
if (generationSeqRef.current !== mySeq) {
void audioContext.close().catch(() => {});
if (audioContextRef.current === audioContext) {
audioContextRef.current = null;
}
URL.revokeObjectURL(audioUrl);
return;
}
| if (generationSeqRef.current !== mySeq) { | |
| void audioContext.close().catch(() => {}); | |
| audioContextRef.current = null; | |
| URL.revokeObjectURL(audioUrl); | |
| return; | |
| if (generationSeqRef.current !== mySeq) { | |
| void audioContext.close().catch(() => {}); | |
| if (audioContextRef.current === audioContext) { | |
| audioContextRef.current = null; | |
| } | |
| URL.revokeObjectURL(audioUrl); | |
| return; | |
| } |
Was this helpful? React with 👍 or 👎 to provide feedback.
Voice Mode Improvements
Summary
Implements the maple-voice-improvements spec with three main features:
1. Voice Mode — Continuous Loop State Machine
When a user starts recording on a TTS-capable platform (desktop/iOS), the app enters voice mode: a hands-free loop of
Recording → Processing → Waiting → Generating → Playing → (500ms pause) → Recording. The mic button highlights when voice mode is active and acts as an exit button. Exit is also triggered on chat switch, new chat, or any overlay X button.2. Audio Error Recovery
On transcription failure, the audio blob is retained in memory. The overlay shows an error state with the original recording duration, a Retry button (re-sends the same blob), and a Discard button. This works both inside and outside voice mode.
3. TTS Discovery Prompt & Enhanced Feedback
mic-on.wav(gentle ascending tone) when recording starts andmic-off.wav(confirmation tone) after sending successfully.Updates since last revision
TestFlight Bug Fixes (rounds 10–13)
prevTtsStatusRefeffect that watches forttsStatustransitioning from non-ready →"ready"while voice mode is active. When the user downloads a TTS model mid-voice-loop, this retroactively speaks the last assistant message instead of silently skipping TTS. Guards:voiceModeRef.current,!isGenerating,!ttsIsPlaying,!ttsIsGenerating.isCompact={true}) previously hid all status content and waveform — showing only a black overlay with an X button during TTS playback. Now shows status text (Playing, Generating, Waiting, Error) and animated waveform in compact mode for non-recording states.new Audio('/audio/file.wav')with Web Audio API (AudioContext+fetch+decodeAudioData+BufferSource).HTMLAudioElement.play()is unreliable in iOS Tauri WebView due to autoplay restrictions; Web Audio API works more consistently when called from user gesture context.startRecordingRef.current()after empty blob recovery now usessetTimeout(0)to defer until React'ssetIsRecording(false)batch commits, preventing theisRecordingguard from early-returning.Earlier fixes (rounds 1–9)
setVoiceState(null)after successful transcription in non-voice mode so the overlay dismisses instead of staying stuck.errorRef.currentbefore proceeding with TTS. IfhandleSendMessagefailed, voice mode exits gracefully instead of speaking the previous turn's stale assistant message.speakInternalnow re-throws errors after handling them locally, sospeakAndWaitproperly rejects. This allows the voice mode continuation effect's.catch()to fire and callexitVoiceMode(), breaking what was previously an infinite loop on TTS failure.speak()wrapper (used by TTSButton) now catches errors fromspeakInternalto prevent unhandled promise rejections. OnlyspeakAndWait(used by voice mode loop) propagates errors.cancelTTSGeneration()andstopTTS()unconditionally (they're idempotent) instead of guarding onttsIsGenerating/ttsIsPlayingwhich could be stale in the event handler effect closure.recordingStartTimeReffor accurate duration capture,startRecordingReffor stale closure inhandleVoiceDiscard,handleSendMessageRef/handleTTSDiscoveryReffor stale model/conversation closures,isTauri()guard on iOS TTS platform check,??instead of||for 0-second duration display, recording restart on empty blob,if (recorderRef.current)instead ofif (recorderRef.current && isRecording)for mic leak fix.Review & Testing Checklist for Human
mic-on.wavplays when recording starts andmic-off.wavplays after successful send. Web Audio API should work wherenew Audio()failed.Notes
TTSContext.tsx: AddedisGenerating,speakAndWait(async playback wait),cancelGeneration, generation sequence IDs (generationSeqRef) for staleness detection, error re-throwing inspeakInternal, error catching inspeak()wrapperRecordingOverlay.tsx: Extended to 6 states (recording/processing/error/waiting/generating/playing) with retry/discard buttons, compact mode now shows status and waveform for playback statesUnifiedChat.tsx: Voice mode state machine, error recovery with blob retention, audio cue playback (Web Audio API), TTS discovery prompt, voice mode continuation effect witherrorRefguard,prevTtsStatusRefeffect for TTS-ready auto-play, ref-based closures forstartRecording,handleSendMessage,handleTTSDiscoveryto avoid stalenessfrontend/public/audio/mic-on.wavandmic-off.wav(binary files)startRecordingRef,handleSendMessageRef,handleTTSDiscoveryRef,recordingStartTimeRef,errorRef,prevTtsStatusRefto ensure callbacks always use latest state/functionsrecordingStartTimeRef(set toDate.now()afterrecorder.startRecording()) instead of RecordRTC internal fieldspeakInternalre-throws errors after handling them.speak()catches (for TTSButton),speakAndWaitpropagates (for voice mode loop).exitVoiceModecleanup: Now callscancelTTSGeneration()andstopTTS()unconditionally (idempotent) and checksif (recorderRef.current)instead ofif (recorderRef.current && isRecording)to avoid stale closure issuesAudioContext+fetch+decodeAudioData+BufferSourceinstead ofnew Audio()for better iOS WebView compatibility. Each cue creates and closes its own AudioContext.setTimeout(0)defersstartRecordingRef.current()to allow React batch to commitsetIsRecording(false)before theisRecordingguard runsLink to Devin Session: https://app.devin.ai/sessions/0c853f0e1ba84474971875a61f616769
Requested by: @marksftw