The plugin adds a few features to simplify 2d development like an integer 2d Position component, a Scale and an Image component.
| ❗ | This is very important |
|---|
This project is very early and everything will probably change, it is unoptimized as fuck.
Add bevy_pixelperfect and bevy to Cargo.toml file:
[dependencies]
bevy = { version = "0.6.1", default_features = false }
bevy_pixels = "0.1"Add PixelPerfectPlugin
use bevy::prelude:*;
use bevy_pixelperfect::prelued::*;
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_plugin(PixelPerfectPlugin)
...
.run();
}- add Physics system
- add Tilemap lib
- optimize as fuck