Releases: Oarcinae/FactorioScenarioMultiplayerSpawn
Releases · Oarcinae/FactorioScenarioMultiplayerSpawn
2.1.24
16 May 17:03
Compare
Sorry, something went wrong.
No results found
What's Changed
fix: put default values if map_setting's required values are nil by @zzzz465 in #314
Dev 2.1.24 - Fix unfriendly forces crash site ship access issue & mod compat issue by @Oarcinae in #315
New Contributors
Full Changelog : 2.1.23...2.1.24
2.1.23
19 Jan 02:47
Compare
Sorry, something went wrong.
No results found
2.1.22
14 Jan 01:58
Compare
Sorry, something went wrong.
No results found
What's Changed
Critical bug fixes for cargo pods forcing secondary spawns and mod compatibility. Minor modding support changes. by @Oarcinae in #311
Full Changelog : 2.1.21...2.1.22
2.1.21
31 Dec 18:39
Compare
Sorry, something went wrong.
No results found
2.1.20
30 Dec 15:19
Compare
Sorry, something went wrong.
No results found
2.1.19
19 Dec 14:54
Compare
Sorry, something went wrong.
No results found
2.1.18
11 Dec 15:30
Compare
Sorry, something went wrong.
No results found
2.1.17
09 Dec 16:54
Compare
Sorry, something went wrong.
No results found
What's Changed
Fix cargo pods going to center of the map (for forces other than main force) by @Oarcinae in #296
Allow disabling of resource order randomization. by @Oarcinae in #297
Add a way to offset the player spawn location by changing the config.… by @Oarcinae in #298
Dev 2.1.17 by @Oarcinae in #290
Full Changelog : 2.1.16...2.1.17
2.1.16
04 Dec 01:30
Compare
Sorry, something went wrong.
No results found
2.1.15
27 Nov 03:24
Compare
Sorry, something went wrong.
No results found