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Releases: Oarcinae/FactorioScenarioMultiplayerSpawn

2.1.24

16 May 17:03
41d82c4

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What's Changed

  • fix: put default values if map_setting's required values are nil by @zzzz465 in #314
  • Dev 2.1.24 - Fix unfriendly forces crash site ship access issue & mod compat issue by @Oarcinae in #315

New Contributors

Full Changelog: 2.1.23...2.1.24

2.1.23

19 Jan 02:47
0e1cf57

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What's Changed

Full Changelog: 2.1.22...2.1.23

2.1.22

14 Jan 01:58
68f0381

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What's Changed

  • Critical bug fixes for cargo pods forcing secondary spawns and mod compatibility. Minor modding support changes. by @Oarcinae in #311

Full Changelog: 2.1.21...2.1.22

2.1.21

31 Dec 18:39
b309a7c

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Full Changelog: 2.1.20...2.1.21

2.1.20

30 Dec 15:19
3133309

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What's Changed

  • Fixing buddy secondary spawn crash when buddy leaves. by @Oarcinae in #307

Full Changelog: 2.1.19...2.1.20

2.1.19

19 Dec 14:54
d577cd4

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What's Changed

Full Changelog: 2.1.18...2.1.19

2.1.18

11 Dec 15:30
e4f2deb

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pare/2.1.17...2.1.18

What's Changed

  • 299 crash when creating new spawn with square resources after latest update by @Oarcinae in #300
  • Dev 2.1.18 by @Oarcinae in #301

Full Changelog: 2.1.17...2.1.18

2.1.17

09 Dec 16:54
df571fa

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What's Changed

  • Fix cargo pods going to center of the map (for forces other than main force) by @Oarcinae in #296
  • Allow disabling of resource order randomization. by @Oarcinae in #297
  • Add a way to offset the player spawn location by changing the config.… by @Oarcinae in #298
  • Dev 2.1.17 by @Oarcinae in #290

Full Changelog: 2.1.16...2.1.17

2.1.16

04 Dec 01:30

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Full Changelog: 2.1.15...2.1.16

2.1.15

27 Nov 03:24
47ddc9f

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What's Changed

Full Changelog: 2.1.14...2.1.15