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Releases: MissCorruption/QuickLootIE

QuickLootIE-4.0.0-beta1

07 Apr 17:27

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  • You can now eat/drink/equip items directly from the loot menu!
  • A new rule-based sorting system allows you to display the items most relevant to you at the top of the list.
  • The completely overhauled item data system should remove all item icon discrepancies with the vanilla inventory.
  • A new input system allows specifying more flexible keybindings with modifier keys, which is especially relevant for gamepad users.
  • The option to display the "best of type" diamond markers next to items in the loot menu.
  • Dismembering Framework, NPCs Names Distributor, and the new Completionist museum mode are now supported natively.
  • A simplified and expanded SKSE API allows other mods to easily interact with QuickLoot IE in powerful ways.
  • The MCM settings now allow for even more granular control over when the loot menu should be displayed.
  • An override system allows making simple visual modifications to the loot menu without requiring an entire reskin.
  • Too many bug fixes and minor improvements to list.

Full Changelog: 3.4.1...4.0.0

QuickLootIE-Nightly @ 2026-02-04

04 Feb 20:40

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Pre-release

Latest nightly of QuickLootIE. These builds are untested and may contain bugs.

QuickLoot IE - A QuickLoot EE Fork 3.4.1

12 Feb 19:23

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What's Changed

  • Reverted code that wasn't meant to be in main yet
  • Fixed an address for Skyrim 1.6.640 causing crashes when looking at a container

Full Changelog: 3.4.0...3.4.1

QuickLoot IE - A QuickLoot EE Fork 3.4.0

12 Feb 12:08
4aafd45

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What's Changed

  • refactor: swap to UniversalMenu by @Nightfallstorm in #87
  • TCC displayed icon fix by @AtomCrafty in #90
  • Fixed arrows not having keywords, thus not applying the i4 rules correctly
  • Fixed incorrect button icons displaying when using the keyboard through Auto Input Switch
  • Fixed scroll indicator arrows not updating
  • Automatically disable caching for outdated LootMenu reskins

New Contributors

Full Changelog: 3.3.0...3.4.0

QuickLoot IE - A QuickLoot EE Fork 3.3.0

27 Jan 22:07

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What's Changed

Features

  • Implements caching for the GFxMovieView to avoid repeated swf loads.
  • Implements MCM option to disable the loot menu for corpses.
  • Implements QuickLootIE_Exclude keyword check.
  • Implements some infrastructure for VR support.
  • Implements scroll sounds.

Fixes

  • Fixes the E key being counted when the key down event happened while the loot menu wasn't open.
  • Fixes scroll arrows not updating correctly if maxLines is larger than 7.
  • Fixes some MCM settings not being loaded from the profile file.
  • Fixes weight and value being multiplied by the stack size.
  • Fixes German translation for ShowIconItem MCM setting.
  • Adds WidgetMenu and CombatAlertOverlayMenu to the whitelist.
  • Fixes some icon mismatches due to missing data #82

Full Changelog: 3.2.0...3.3.0

QuickLoot IE - A QuickLoot EE Fork 3.2.0

01 Jan 06:46
6473dc6

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  • Allow hiding the item icons
  • Implement performance profiler
  • Fix crash related to keybindings on 1.5.97
  • Fix loot menu items beyond 7 not initializing properly
  • Blacklist Gunjar since you need to interact with him directly to progress the intro quest

QuickLoot IE - A QuickLoot EE Fork 3.1.0

20 Dec 22:24

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What's Changed

Full Changelog: 3.0.0...3.1.0

QuickLoot IE - A QuickLoot EE Fork 3.0.0

15 Dec 22:31
0b250ee

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What's Changed

Full Changelog: 2.0.0...3.0.0

QuickLoot IE - A QuickLoot EE Fork 2.0.0

17 Aug 18:41

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What's Changed

  • Renamed the DLL to QuickLootIE.dll
    • This does break the compatibility with Better Third Person Selection until updated
  • Persistent selection index per container by @AtomCrafty
  • Added dynamic loot menu resizing by @AtomCrafty
  • Added a Value/Weight column by @AtomCrafty
  • Added configurable min/max lines displayed by @AtomCrafty
  • Added a sizeable lootmenu based on percentages by @AtomCrafty
  • Added Papyrus Interface and updated settings. by @Faen668
  • Native Support for Oblivion Interaction Icons by @AtomCrafty
  • Native Completionist support
  • Added scroll indication arrows by @AtomCrafty
  • MCM Integration & fixes by @AtomCrafty and @Faen668
  • QuickLoot API for external mods by @AndbGame
  • Full support for Inventory Interface Information Injector and mods using it to create new icons
  • Renamed the LootMenu.swf to LootMenuIE.swf to avoid old patches breaking it
  • Added a Take All button

New Contributors

Full Changelog: v1.2.0...2.0.0

Rebranding, CTD Fixes

16 Jun 20:53

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Changelog

  • Rebranded the mod from QuickLootEE NG Fork (QLEENGF) to QuickLootIE (QLIE)
    • The DLL is still called QuickLootEE-NG
  • Fixed a crash related to sorting items
  • Fixed a crash caused by building the DLL with VR enabled
  • Added toggle to disable QuickLoot for animals (taken from this repo