cmake build options : GIT_SUBMODULE CMAKE_EXPORT_COMPILE_COMMANDS COMPILE_CONFIG_BUILD
cmake presets : debug release
Setup project submodules if cmake doesn't work
git submodule update --init --recursive
build editor exemple
mkdir build
cmake --preset=debug
mingw32-make -C ./build -j8
Since there is no way to build the 'game' in the editor you can use -DCOMPILE_CONFIG_BUILD=True to build the 'game' executable (it will recompile the engine)
build game exemple
mkdir build
cmake --preset=debug -DCOMPILE_CONFIG_BUILD=True
mingw32-make -C ./build -j8You can open the proj file in the SimpleWorldBuilder/DefaultRessources/SandboxGame folder as an exemple project
if you are in editor build : WB_EDITOR
if you are in game build : WB_BUILD


