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Releases: Exit-9B/MapMarkerFramework

Custom Map Marker Framework v2.2.1

23 Apr 09:35
829aa3e

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  • Fixed log location for SkyrimSE 1.6.1130+
  • Added Infinity UI integration by @alexsylex

Custom Map Marker Framework v2.2.0

08 Apr 20:03
61f99d7

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  • Updated for SkyrimSE 1.6.629+
  • Try to prevent crashes when HUD and Map data mismatch
  • Added cross-plugin API
  • Added PDB to distribution

Custom Map Marker Framework v2.1.4

04 Apr 19:53

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  • Improved version compatibility for all 1.6.x versions including 1.6.342
  • Door marker will be used for doors that would use the same marker as the current location
  • Vendor and location type assignments can be prioritized by the order in which they are defined

Custom Map Marker Framework v2.1.3

14 Dec 16:24

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  • Updated for SkyrimSE 1.6.342. Does not work on older builds.

Custom Map Marker Framework v2.1.2

13 Dec 16:50

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  • Re-enabled icon scale for local map
  • Fix transparency for vanilla markers when used as door markers (excluding markers 60-66)

Custom Map Marker Framework v2.1.1

13 Dec 00:04

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  • Disabled icon scale for local map

Custom Map Marker Framework v2.1.0

12 Dec 21:13
3353c3f

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  • Local map markers can now be customized using the localMapMarkers property
  • hideFromHUD property added for hiding arrow icons from the HUD compass

(This release supports Skyrim SE 1.6.x.)

Map Marker Framework v2.0.4

22 Nov 09:05

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  • Updated for Address Library for Skyrim SE 1.6.x
  • Added more verbose error logging

Map Marker Framework v2.0.3

14 Nov 18:04

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Updated for Skyrim Special Edition 1.6.318. Does not use Address Library.

Map Marker Framework v2.0.2

08 Nov 12:17

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Maintenance update

  • Fixed log warnings referencing plugin file instead of json file
  • Fixed an issue with if-statements in generated Actions jumping too far; this didn't cause any bug because we were only jumping to the end of the code
  • Generated script checks for Map.MapMarker class instead of Map.LocationListEntry