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EvilCultist/README.md

hi

I like building low-level things.

Currently focused on:

  • real-time rendering (OpenGL / Vulkan)
  • systems programming in Zig and C++
  • WASM experiments

what I'm working on

• writing a small vulkan renderer from scratch
• experimenting with shaders, lighting models, and camera systems
• exploring Zig for networking and browser targets (WASM)


tools I use a lot

Zig · C/C++ · OpenGL · Vulkan · ImGui
WASM · React · ThreeJS
Blender · Godot · Unreal


I care about: performance, clean abstractions, and understanding how things work under the hood.

Pinned Loading

  1. learnopengl learnopengl Public

    C++

  2. networkingInZig networkingInZig Public

    me trying bj's guide to network programming in zig maybe - https://beej.us/guide/bgnet/html/split-wide/

    Zig

  3. opengltut opengltut Public

    following the tutorials at open.gl

    C++

  4. spinner spinner Public

    opengl spinner

    C++

  5. fakePA fakePA Public

    heath appointment maker

    HTML 2

  6. zig-wasm zig-wasm Public

    me trying to compile zig to wasm, maybe try raylib or opengl to render

    Zig