I like building low-level things.
Currently focused on:
- real-time rendering (OpenGL / Vulkan)
- systems programming in Zig and C++
- WASM experiments
• writing a small vulkan renderer from scratch
• experimenting with shaders, lighting models, and camera systems
• exploring Zig for networking and browser targets (WASM)
Zig · C/C++ · OpenGL · Vulkan · ImGui
WASM · React · ThreeJS
Blender · Godot · Unreal
I care about: performance, clean abstractions, and understanding how things work under the hood.
