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WIT Hackathon - EscapeTheMatrix by Colombroskis

Features

  • Interactive Levels: Students navigate through progressively challenging levels, each teaching different aspects of cybersecurity and coding.

  • Gamified Learning: The game incorporates elements of gamification, such as puzzles and real-world hacking scenarios, to keep students engaged.

  • Grade-Specific Starting Points: Students can select their grade (7-12) to receive a recommended starting level based on their knowledge and experience.

  • Roadmap Navigation: A user-friendly roadmap allows students to easily navigate between levels and track their progress.

  • Real-World Skills: The game covers essential cybersecurity skills, including terminal commands, decryption, and understanding vulnerabilities.

  • Received Second Place in UNSW WIT X WiseTech Global X Domain Group Hackathon

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