Toaster Engine v2.0 (the definitive edition... but with Vulkan)
A graphics engine based on the OG Toaster architecture, but with better things...
- C# Scripting using Mono
- Model loading
- Pretty nice looking API
- Orbo
- Allegedly 14674 lines of code (As of 03/05/2026)
- Make sure you have the Mono SDK installed -> https://www.mono-project.com/download/stable
- Make sure you have the .NET SDK installed -> https://dotnet.microsoft.com/en-us/download
- Make sure you have the Vulkan SDK installed with Version >= 1.3 -> https://vulkan.lunarg.com/sdk/home
- Git clone with
git clone --recursive https://github.com/Deliverooo/Toaster-2.0.git - Goto
Toaster-2.0/scriptsand runbuild_scripts.batto build the C# DLL - Go to your system environment variables and add the bin directory to PATH e.g.
C:\dev\Toaster-2.0\bin - Open a terminal in the root directory and type
toaster_runtime scripts\Toaster\bin\Debug\Toaster.dllif you want to run the runtime with the C# script demo. If not, type toaster_editor in any terminal to run the editor. :) - Enjoy... :)
- Asset system
- Audio?
- ¿Video loading? (possibly; ts sounds cool...)
- Other things



