Skip to content

DanDoesGamedev/godot_code_line_counter

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

12 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Godot Repo Line Counter

Full version will be a Godot Repository Function Call Diagram Generator, generating a dynamically sized and interlinked function call diagram from an established godot repo.

Currently solely functional as a line counter; Function Call Diagram generation is not currently live.

Readme for current release below

GDScript Line Counter v1.0

by Daniel Newby aka @DanDoesAThing

https://github.com/newwby https://dandoesathing.itch.io/ http://instagram.com/dandoesathing https://dandoesathing.com/ https://www.reddit.com/user/DanDoesAThing https://twitter.com/DanDoesAThing

=======================================================

Godot repository scanner for counting lines of code in any project. Reads through a folder and all sub-folders, identifying file paths that end in '.gd', before counting the total lines of code.

Executable and source-only versions available.

=======================================================

Released under CC0, “No Rights Reserved” CC0 enables scientists, educators, artists and other creators and owners of copyright- or database-protected content to waive those interests in their works and thereby place them as completely as possible in the public domain, so that others may freely build upon, enhance and reuse the works for any purposes without restriction under copyright or database law.

About

Generates a dynamically sized and interlinked function call diagram from an established godot repo

Resources

Stars

Watchers

Forks

Packages

 
 
 

Contributors

Languages