Skip to content

Optimize Stress GF texture atlas#911

Open
MaybeMaru wants to merge 1 commit intoCodenameCrew:mainfrom
MaybeMaru:stress-cutscene
Open

Optimize Stress GF texture atlas#911
MaybeMaru wants to merge 1 commit intoCodenameCrew:mainfrom
MaybeMaru:stress-cutscene

Conversation

@MaybeMaru
Copy link

Replaces the old Stress GF texture atlas with a new, optimized by hand and exported with BTA one.
Its able to render all filters without any extra runtime baking. The animation data contains the blend mode of the transition but Codename's openfl fork doesnt support the overlay blend mode, so for now its going to look a bit chopped until thats merged.

Additionally also fixes some minor camera/sync stuff.

2026-02-22.20-01-43.online-video-cutter.com.mp4

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant