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PBExp Plugin

A collection of random experiments

This plugin is a collection of basic components and scenes that I get to play around with and you get to use if it fits your needs.

Features

PBScaleComponents

  • UPBScaleComponent
    • Properties
      • SelectedAlgo
        • Type : EPBAlgorithm
        • Description: An Enum of algorithms that can be used to apply to any logic
        • Options:
          • Sine: Follows a Sine wave: sin(x)
          • Cosine: Follows a Cosine wave: cos(x)
      • MaxScaleFactor
        • Type: float
        • Description: The maximum multiplier to your actor's scale
      • MinScaleFactor
        • Type: float
        • Description: The minimum multiplier to your actor's scale
      • Frequency
        • Type: float
        • Description: The frequency with which the scale should modulate
      • bStrictlyPositive
        • Type: bool
        • Description: Whether the wave should go below 0.0 Changes MinScaleFactor to |MinScaleFactor|
    • Demo
      • PBScaleComponent Setup
        • PBScaleComponent Setup
      • PBScaleComponent Sine Scaling
        • PBScaleComponent Sine Scaling
      • PBScaleComponent Cosine Scaling
        • PBScaleComponent Cosine Scaling
      • PBScaleComponent Demo
        • PBScaleComponent Demo
  • UPBRotationComponent
    • Properties
      • SelectedAlgo
        • Type : EPBAlgorithm
        • Description: An Enum of algorithms that can be used to apply to any logic
        • Options:
          • Sine: Follows a Sine wave: sin(x)
          • Cosine: Follows a Cosine wave: cos(x)
      • SelectedAxis
        • Type : EPBAxis
        • Description: An Enum of Axes
        • Options:
          • X: X Axis
          • Y: Y Axis
          • Z: Z Axis
      • Amplitude
        • Type: float
        • Description: The amplitude for your rotation
      • Frequency
        • Type: float
        • Description: The frequency with which the rotation should modulate
      • bStrictlyPositive
        • Type: bool
        • Description: Whether the wave should go below 0.0
    • Demo
      • PBRotationComponent Setup
        • PBRotationComponent Setup
      • PBRotationComponent Sine Rotation Single Axis
        • PBRotationComponent Sine Rotation Single Axis
      • PBRotationComponent Sine Rotation Multi Axis
        • PBRotationComponent Sine Rotation Multi Axis
      • PBRotationComponent Cosine Rotation Single Axis
        • PBRotationComponent Cosine Rotation Single Axis
      • PBRotationComponent Cosine Rotation Multi Axis
        • PBRotationComponent Cosine Rotation Multi Axis
      • PBRotationComponent Demo
        • PBRotationComponent Demo
  • UPBTranslationComponent
    • Properties
      • SelectedAlgo
        • Type : EPBAlgorithm
        • Description: An Enum of algorithms that can be used to apply to any logic
        • Options:
          • Sine: Follows a Sine wave: sin(x)
          • Cosine: Follows a Cosine wave: cos(x)
      • SelectedAxis
        • Type : EPBAxis
        • Description: An Enum of Axes
        • Options:
          • X: X Axis
          • Y: Y Axis
          • Z: Z Axis
      • Amplitude
        • Type: float
        • Description: The amplitude for your translation
      • Frequency
        • Type: float
        • Description: The frequency with which the translation should modulate
      • bStrictlyPositive
        • Type: bool
        • Description: Whether the wave should go below 0.0
    • Demo
      • PBTranslationComponent Setup
        • PBTranslationComponent Setup
      • PBTranslationComponent Sine Translation Single Axis
        • PBTranslationComponent Sine Translation Single Axis
      • PBTranslationComponent Sine Translation Multi Axis
        • PBTranslationComponent Sine Translation Multi Axis
      • PBTranslationComponent Cosine Translation Single Axis
        • PBTranslationComponent Cosine Translation Single Axis
      • PBTranslationComponent Cosine Translation Multi Axis
        • PBTranslationComponent Cosine Translation Multi Axis
      • PBTranslationComponent Demo
        • PBTranslationComponent Demo

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A repository for my Unreal Engine plugins where I try and experiment with new things.

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