This plugin is a collection of basic components and scenes that I get to play around with and you get to use if it fits your needs.
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- SelectedAlgo
- Type : EPBAlgorithm
- Description: An Enum of algorithms that can be used to apply to any logic
- Options:
- Sine: Follows a Sine wave: sin(x)
- Cosine: Follows a Cosine wave: cos(x)
- MaxScaleFactor
- Type: float
- Description: The maximum multiplier to your actor's scale
- MinScaleFactor
- Type: float
- Description: The minimum multiplier to your actor's scale
- Frequency
- Type: float
- Description: The frequency with which the scale should modulate
- bStrictlyPositive
- Type: bool
- Description: Whether the wave should go below 0.0 Changes MinScaleFactor to |MinScaleFactor|
- SelectedAlgo
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- SelectedAlgo
- Type : EPBAlgorithm
- Description: An Enum of algorithms that can be used to apply to any logic
- Options:
- Sine: Follows a Sine wave: sin(x)
- Cosine: Follows a Cosine wave: cos(x)
- SelectedAxis
- Type : EPBAxis
- Description: An Enum of Axes
- Options:
- X: X Axis
- Y: Y Axis
- Z: Z Axis
- Amplitude
- Type: float
- Description: The amplitude for your rotation
- Frequency
- Type: float
- Description: The frequency with which the rotation should modulate
- bStrictlyPositive
- Type: bool
- Description: Whether the wave should go below 0.0
- SelectedAlgo
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-
-
- SelectedAlgo
- Type : EPBAlgorithm
- Description: An Enum of algorithms that can be used to apply to any logic
- Options:
- Sine: Follows a Sine wave: sin(x)
- Cosine: Follows a Cosine wave: cos(x)
- SelectedAxis
- Type : EPBAxis
- Description: An Enum of Axes
- Options:
- X: X Axis
- Y: Y Axis
- Z: Z Axis
- Amplitude
- Type: float
- Description: The amplitude for your translation
- Frequency
- Type: float
- Description: The frequency with which the translation should modulate
- bStrictlyPositive
- Type: bool
- Description: Whether the wave should go below 0.0
- SelectedAlgo
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